The Legend of Oasis is the Saturn-exclusive sequel (and prequel) to Beyond Oasis on the Megadrive/Genesis. It’s also known as “The Story of Thor 2” in some territories. The game was developed by Ancient and published by Sega in 1996.
Tag Archives: sequel
Wing Commander II: Vengeance of the Kilrathi, PC
The 1991 sequel to the promising Wing Commander takes the space opera theme even further, with more cockpit-based space combat, dramatic cut scenes, and glorious 320×200 VGA graphics.
Wing Commander II: Vengeance of the Kilrathi, as the title hints, is the “Empire Strikes Back” of the Wing Commander series. The second game in the series had to be much better than the first to keep it going. And it was much better, although the mission structures are more linear in this sequel.
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Shining Soul II, Game Boy Advance
The sequel to Shining Soul – Shining Soul II – was once again developed by Nextech and Grasshopper Manufacture and was first released for the Game Boy Advance in 2003. It’s another real time RPG, only this time it’s more detailed and challenging than the previous game.
Devil’s Crush, PC Engine
Devil’s Crush is the sequel to the classic console pinball game Alien Crush, developed by Compile and first published for the PC Engine in 1990 by NAXAT Soft in Japan (as Devil Crash), NEC in North America, and Tengen in the UK. It is the second game in the Crush Pinball series.
Bionic Commando: Elite Forces, Game Boy Color
Developed by an American company, called Nintendo Software Technology, Bionic Commando: Elite Forces is the only game in the Bionic Commando series to be developed and published by Nintendo (and not the franchise owner, Capcom). It first came out – exclusively for the Game Boy Color – in the year 2000, and is a sequel to Bionic Commando on the Game Boy.
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The Second Samurai, Megadrive/Genesis
The Second Samurai is the sequel to First Samurai and was developed by Vivid Image and published by Psygnosis for the Megadrive and Amiga in 1994. It is a scrolling platform action game with a samurai sword-wielding hero on a mission to defeat The Demon King. In this sequel Mr. Samurai has a female partner who can fight alongside him.
The game was programmed by Raffaele Cecco (famous for Cybernoid, Exolon and Stormlord, among other things), with graphics by Teoman Irmak and music by Brian Marshall.
Falcon 3.0, PC
Developed by Sphere Inc. and published by Spectrum HoloByte (MicroProse in Europe), Falcon 3.0 is a DOS-only combat flight sim from 1991. It is the third entry in the F-16 Fighting Falcon series of games.
Advance Wars 2: Black Hole Rising, Game Boy Advance
Developed by Intelligent Systems and published by Nintendo in 2003, Advance Wars 2: Black Hole Rising is the sequel to Advance Wars and is a turn-based tactical strategy war game with cartoony graphics and a variety of single and multiplayer game modes.
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Deliverance: Stormlord II, ZX Spectrum
Deliverance: Stormlord II is the sequel to Stormlord and was published by Hewson Consultants in 1990. Programming and art were once again handled by Raffaele Cecco and Hugh Binns respectively, with game design by Paul Chamberlain and Barry Simpson.
It’s a single-player platform game where you once again take control of Stormlord to rescue kidnapped fairies from the evil forces of the defeated Black Queen; fighting from ‘Hell’, all the way up to ‘Heaven’.
Half-Life 2: Episode Two, PC
The second episodic chapter in the Half-Life 2 series is arguably the best of the adventures of Gordon Freeman, and maybe even one of the best games of all-time. Half-Life 2: Episode Two was first released by Valve in 2007.