Tag Archives: influential

Turrican II: The Final Fight, Commodore 64

Turrican II: The Final Fight is the outstanding sequel to the excellent Turrican – a classic run-and-gun platform shooter created by German coder Manfred Trenz. It was originally published by Rainbow Arts for the Commodore 64 in 1991.

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Turrican, Commodore 64

Turrican was written by German coder Manfred Trenz and was first published for the Commodore 64 by Rainbow Arts in 1990. It is a scrolling platform shooter that has similarities to Nintendo‘s Metroid series of games, and also owes a lot to the obscure Data East arcade game Psycho-Nics Oscar.

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Pillars of Eternity, PC

Developed by Obsidian Entertainment and first released in 2015, Pillars of Eternity is an isometric RPG very much in the style of Baldur’s Gate, with a multi character party system, quests and turn-based combat.

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Pac-Land, Atari Lynx

Pac-Land on the Atari Lynx is a rather excellent conversion of Namco‘s classic 1984 arcade game of the same name. It features pretty much all the good things about the influential coin-op, including the cute, colourful graphics, smooth scrolling, and challenging gameplay.

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Pokémon Pearl, Nintendo DS

While I wouldn’t call myself a Pokémon fanatic, I do really enjoy the games because they are so well made, and because I love level-grinders. Pokémon Pearl (and its companion, Diamond) is considered by many as one of the best games in the series, and people still love to play it now.

Compared to previous generations, Pokémon Pearl has lots of new features, and compared to later generations: the series hasn’t yet started to collapse under its own weight.

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Steel Talons, Arcade

Steel Talons is a helicopter action game that uses 3D, polygonal graphics to represent the playing area. It was developed and manufactured by Atari Games in 1991.

This being from the early 1990s: the 3D graphics are quite simple, and Steel Talons does look complicated to play on first inspection, but the gameplay is actually fairly simple.

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Flashback, Megadrive/Genesis

Delphine Software‘s classic futuristic adventure game, Flashback, came out first on the Amiga in 1992 but was originally developed with the Sega Megadrive as its target platform.

Timing and cartridge production issues meant that it came out after a number of other ports had already been released, but that didn’t dent enthusiasm for the game on the Megadrive.

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Herzog Zwei, Megadrive/Genesis

Developed by Techno Soft and first published in 1989, Herzog Zwei is an early real-time strategy game, predating Dune II by three years. It is the sequel to Herzog on the MSX2 and it shares the same DNA as that game.

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Mega Bomberman, Megadrive/Genesis

I have said previously on this blog that no system is complete without a version of Hudson Soft‘s Bomberman, and the Megadrive has one in the form of Mega Bomberman.

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Gunstar Heroes, Megadrive/Genesis

Gunstar Heroes is a classic run-and-gun shooter, published initially on the Megadrive/Genesis by Sega in 1993. It was the debut game of the famous Japanese developer, Treasure.

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