Tag Archives: trees

Leaderboard, ZX Spectrum

The ZX Spectrum conversion of the classic Commodore 64 game, Leaderboard, was coded by Roy Gibson and Ian Weatherburn, with graphics by Simon Butler, and was published by US Gold in 1987.

While it is playable enough it’s fair to say that it is probably the most bare-bones and basic conversion of this great golf game out there.

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Leaderboard: Executive Edition, Commodore 64

The 1987 follow-up to the classic Leaderboard, the Executive Edition features four new golf courses with new features such as bunkers and trees. It’s essentially the same great game as Leaderboard, with the same simple control system and simulation of ball movement.

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Rambo: First Blood Part II, Commodore 64

Rambo: First Blood Part II, by Ocean Software, is a legendary Commodore 64 game without much substance. People revere the music (by Martin Galway), and also like the simple 360 shooter gameplay, but the truth is: this is an example of an early video game without much to do, and what there is is rather simplistic.

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Ganbare Goemon Kirakira Dōchū: Boku ga Dancer ni Natta Wake, Super Nintendo

Also known (in English) as: “Go for it! Goemon: The Twinkling Journey – The Reason I Became a Dancer“, this fourth instalment of the much-loved Goemon [Super Nintendo] series is about as crazy, challenging and fun as a video game can be.

Many feel that this final Goemon game on the Super Nintendo is the best in the series, so it’s great that it’s finally been given an (unofficial) English translation. The game follows the same pattern as previously, with isometric exploration sections, interspersed with side-scrolling platform/action sections.

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Pac-Land, Atari Lynx

Pac-Land on the Atari Lynx is a rather excellent conversion of Namco‘s classic 1984 arcade game of the same name. It features pretty much all the good things about the influential coin-op, including the cute, colourful graphics, smooth scrolling, and challenging gameplay.

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Dragon Quest IX, Nintendo DS

The follow-up to the classic PS2 game Dragon Quest VIII is another fine level-grinder, with cheerful, colourful graphics and mesmerising gameplay. Dragon Quest IX: Sentinels of the Starry Skies was developed by Level-5 and published by Square Enix on the Nintendo DS in 2009.

Getting straight down to it: Dragon Quest IX (nine) is similar to the previous game in the series, but with a few fundamental changes…

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Leprechaun, Arcade

Ugh… Now this is a turkey of a game if ever I saw one… Created by Tong Electronics in 1982, Leprechaun is a dour collect ’em up that was designed for children but in fact offends their intelligence.

In fact: it would probably offend everyone now, except for those people who want to play the worst video games of all time, in which case it is probably mana from heaven…

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Ganbare Goemon 3: Shishijyūrokubei no Karakuri Manji Katame, Super Nintendo

The second sequel to the wonderful Legend of the Mystical Ninja, Ganbare Goemon 3: Shishijyūrokubei no Karakuri Manji Katame was again only ever released in Japan and was recently given a fan translation, allowing English-speaking audiences to finally enjoy it.

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Pier Solar and the Great Architects, Megadrive/Genesis

Pier Solar and the Great Architects is a famous homebrew Role-Playing Game released in 2010. It was developed by a team called WaterMelon and was initially released on cartridge exclusively for the Sega Megadrive.

Since then, though, it has been ported to a number of different platforms, including HD remakes for Dreamcast, PlayStation 3 & 4, Wii U, PC, XBox One, and Android.

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Alex Kidd in the Enchanted Castle, Megadrive/Genesis

Alex Kidd in the Enchanted Castle is a 1989 platform game released for the Sega Megadrive/Genesis. It was developed in-house by Sega as a competitor to the Nintendo Mario games, which were hugely popular at the time.

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