Tag Archives: Square Enix

Dragon Quest XI: Echoes of an Elusive Age, PC [Part 4 – Post Game]

Beginning of Post Game:
Visiting Havens Above on Cetacea.

Dragon Quest XI does have substantial Post Game content, for those who want the full experience of the excellent story. Challenges such as The Past Masters in Tickington , The Wheel of Hama at Mount Pang Li, Drustan’s Labyrinth, The Luminary’s Trials, and The Timewyrm are all battles for the DQ11 experts. They’re all very challenging to beat, and they’re a serious visual treat. But they’re worth grinding for to get to! 🙂

Continue reading Dragon Quest XI: Echoes of an Elusive Age, PC [Part 4 – Post Game]

Dragon Quest XI: Echoes of an Elusive Age, PC [Part 3 – Third Act]

Beginning of the Third Act:
Remembrance service in Arboria, and The Tower of Lost Time.

A gigantic number of people worked on Dragon Quest XI, and if you play it enough you’ll see where all the effort went – into creating arguably the best JRPG of all-time. Square Enix not only managed to keep the feel of the Dragon Quest universe true to itself, but also managed to innovate in many areas, to enhance the play experience.

Continue reading Dragon Quest XI: Echoes of an Elusive Age, PC [Part 3 – Third Act]

Dragon Quest XI: Echoes of an Elusive Age, PC [Part 2 – Second Act]

Beginning of the second act:
The quest “A Dark New World“, and then some individual companion quests before the party reunites.

The game changes after the dramatic first act ending. Monsters become “Malicious“, become tougher, and now have glowing green eyes. The world turns on its head with some seriously bold story-telling…

Continue reading Dragon Quest XI: Echoes of an Elusive Age, PC [Part 2 – Second Act]

Dragon Quest XI: Echoes of an Elusive Age, PC [Part 1 – First Act]

Dragon Quest XI: Echoes of an Elusive Age is the eleventh – and reportedly final – game in the long-running Dragon Quest series, from Square Enix. With the passing of character designer Akira Toriyama in March 2024, and composer Koichi Sugiyama in September 2021, this will now likely to be the case. But what a stunning game to end on, because Dragon Quest XI is one of the best, most vibrant, and most rich JRPGs I’ve ever played…

Continue reading Dragon Quest XI: Echoes of an Elusive Age, PC [Part 1 – First Act]

Sword of Mana, Game Boy Advance

Sword of Mana on the Game Boy Advance is an enhanced remake of the first Seiken Densetsu game, which was released as Final Fantasy Adventure on the original black and white Game Boy in English-speaking territories. It was developed by Square Enix and Brownie Brown and was first released as “Shinyaku: Seiken Densetsu” in Japan in 2003.

Continue reading Sword of Mana, Game Boy Advance

Dragon Quest IX, Nintendo DS

The follow-up to the classic PS2 game Dragon Quest VIII is another fine level-grinder, with cheerful, colourful graphics and mesmerising gameplay. Dragon Quest IX: Sentinels of the Starry Skies was developed by Level-5 and published by Square Enix on the Nintendo DS in 2009.

Getting straight down to it: Dragon Quest IX (nine) is similar to the previous game in the series, but with a few fundamental changes…

Continue reading Dragon Quest IX, Nintendo DS

Crisis Core: Final Fantasy VII, PSP

Published by Square Enix in 2007, Crisis Core: Final Fantasy VII is a Sony PSP exclusive that pays tribute to the classic Final Fantasy VII, but with a different style of combat. It was released for the 10th anniversary of FF7.

Continue reading Crisis Core: Final Fantasy VII, PSP

Final Fantasy VI Advance, Game Boy Advance

Final Fantasy VI Advance was released in Japan in 2006, and 2007 in English language territories. It’s a remake of the Super Nintendo original, developed by a Japanese company called Tose.

Continue reading Final Fantasy VI Advance, Game Boy Advance

Final Fantasy V Advance, Game Boy Advance

Final Fantasy V Advance is the third Tose-developed remake for the Game Boy Advance and was first released in 2006.

Again: it uses the same refined interface and beautifully-drawn and coloured graphics of the previous two Tose remakes and somehow manages to make the Super Nintendo original look a little drab in the process.

Continue reading Final Fantasy V Advance, Game Boy Advance

Final Fantasy IV Advance, Game Boy Advance

In the mid Noughties Japanese developer Tose undertook the task of converting and updating the early Final Fantasy games to the Nintendo Game Boy Advance for Square Enix (as they were known then).

Continue reading Final Fantasy IV Advance, Game Boy Advance