The 2009 hand-held follow-up to the classic PS2 game Dragon Quest VIII is another fine level-grinder, with cheerful, colourful graphics and mesmerising gameplay.Continue reading Dragon Quest IX, Nintendo DS
Level-Grinders; Dungeon-Crawlers; Role-Playing Games – whatever you want to call them – they are my (and many other people’s) favourite type of video game.
They allow you to build up your characters via the process of levelling. That is: by gaining experience, which in turn increases your character’s power levels.
Level-Grinders also allow you to hoard virtual items that don’t exist in the real world; accumulate unimaginable wealth in an imaginary world, and solve mysteries while you’re doing it.
Over and over again. For the love of the grind…
So here we go… The 100 Best Level-Grinders Of All-Time…
Dragon Quest VI: Realms of Revelation was developed by Heartbeat for Enix and released for the Super Nintendo in 1995 in Japan. It is the sixth instalment in the Dragon Quest series, if you aren’t familiar with Roman numerals.
First released in 1992 by Enix, Dragon Quest V (five – or, to give the game its full title: Dragon Quest V: Hand of the Heavenly Bride) is another fun-to-play JRPG that is simple but engaging, and also contains enough detail and surprises to feel worthwhile.
It was the first Dragon Quest game released for the Super Nintendo and sold over three million copies in Japan.
Okay, so I couldn’t just leave it at that with regard to Dragon Quest VIII, so here’s another set of screenshots showing later in the game. In particular: the Dragovian Trials – an unlockable quest in which you take on a series of ever more powerful dragons, for unique rewards at the end of the game.
There is no doubting that this 2004 release from Square Enix is the best JRPG on the PlayStation 2. At least, in my mind.
Dragon Quest VIII: Journey of the Cursed King is a colourful and detailed re-imagining of the Dragon Quest franchise, with Cel-Shaded graphics and tons of monsters – many of them familiar – to fight it out with in turn-based combat.
Developed by Chunsoft in 1985 and released by Enix in 1986, Dragon Quest was a landmark moment in role-playing video game history.
Dragon WARRIOR is the American release of Dragon Quest, translated into English and tweaked here and there (I say “tweaked here and there” but the US version had battery back-up saves and the Japanese version used password saves, so there was a big difference there), and released by Nintendo in 1989. These grabs are from that release.