The ZX Spectrum version of Palace Software‘s The Evil Dead video game was never released as a stand-alone title, although it was given away as a freebie on the b-side of the cassette for the ZX Spectrum version of Cauldron. Probably because Palace realised that no person in their right mind would pay money for a game this bad.
Tag Archives: bad
Dirt Racer, Super Nintendo
Dirt Racer is a racing game for the Super Nintendo that uses the Super FX chip to render the 3D graphics, and it has the distinction of being by far the worst game to use Argonaut‘s famous co-processor. The game was developed by Motivetime and published by Elite Systems in 1995.
Spellbound, ZX Spectrum
Not the excellent David Jones Magic Knight adventure game from Mastertronic Added Dimension, but the atrocious Q*Bert clone from Beyond Software.
Alien, Atari 2600
This adaptation of Ridley Scott‘s classic film Alien was published for the Atari 2600 in 1982 by Fox Video Games. It has two significant distinctions: 1. it was the first ever officially-licensed video game to be based on the Alien series, and 2. it is probably the worst film-to-game adaption I’ve ever seen or played in my life…
Rat Man, VIC-20
Described on the title screen as a “freaked-out game from Llamasoft“, Rat Man is a simple hammer-bashing game from the early days of the Commodore VIC-20 and Jeff Minter. Frankly, though, it hasn’t stood the test of time very well…
The Wizard of Oz, Super Nintendo
Developed by Manley & Associates and published by SETA Corporation in 1993, The Wizard of Oz on the Super Nintendo is among the worst games ever released for the console.
Judge Dredd, PlayStation
Developed by Gremlin Interactive and published by Activision in North America and Gremlin in Europe in 1997, Judge Dredd on the PlayStation is an on-rails lightgun shooter in a similar vein to something like Virtua Cop, only much, much worse.
Sláine, Amstrad CPC
Developed by Creative Reality and published by Martech in 1987, Sláine is another attempt to bring a popular 2000AD comic character to life in a video game, and it is unfortunately another failed experiment.
Judge Dredd, ZX Spectrum
Melbourne House‘s Judge Dredd on the ZX Spectrum was released slightly later than the 1986 Commodore 64 version, coming out in early 1987. It was again programmed by Australian software company Beam Software, and it plays similarly to the C64 original. That is: it’s a bit of a travesty.
Judge Dredd, Commodore 64
This 1986 adaptation of Judge Dredd – the infamous cop of the future who debuted in 2000AD comic – was developed by Beam Software and published by Melbourne House, and it’s a bit of a travesty to be honest.