It’s *SPOOKY SEASON* and we’ve got this for you! 😀
Which version of The Addams Family does the above screenshot belong to? See the answer at the bottom of this article…
It’s *SPOOKY SEASON* and we’ve got this for you! 😀
Which version of The Addams Family does the above screenshot belong to? See the answer at the bottom of this article…
The Megadrive version of Ocean Software‘s The Addams Family is excellent – definitely on-par with the SNES version; arguably even better because it has a nice little intro animation that the SNES version doesn’t have.
The Amiga version of Ocean‘s classic platform game, The Addams Family, was created by an internal team at Ocean Software in Manchester in 1992, working on multiple ports simultaneously, and trying their best to make great games under pressure.
The 1992 Amstrad CPC version of Ocean‘s ubiquitous The Addams Family is probably the ugliest out of all the versions. The chunky pixels and small play window certainly don’t make for much to look at.
Developed and published by Ocean Software for the NES in 1992, The Addams Family is a cute and spooky platform game based on the 1991 Paramount film of the same name, directed by Barry Sonnenfeld.
The NES version follows much of the standard Ocean template for most of the game and it very much has its own look and visual style, and a few unique features of its own.
The Sega Master System version of The Addams Family is very good. It features an interesting player character in Gomez, in this one wearing a blue suit, who can jump and climb through a complex set of levels in order to rescue his other family members.
All the while holding his hand, distinctively, in his jacket pocket…
Holy moley… I don’t know what happened with the Game Boy version of The Addams Family, but somebody, somewhere dropped the ball with it. The game was developed by Ocean Software (like most of The Addams Family games), and first released in 1991, but unlike most of the other versions of this game: it looks terrible and plays even worse…
The C64 version of Ocean Software‘s ubiquitous The Addams Family is another decent platform game on the system. It was designed and programmed by Ivan Horn and Andrew Deakin and first released in 1992.
Ocean Software‘s Match Day is up there with the very worst football games on the Commodore 64. It was first released in 1984, following the original Spectrum version.
The officially-licensed ZX Spectrum version of Donkey Kong was developed by Sentient Software for Ocean Software and was initially released in 1986.