The 1986 Commodore 64 version of Cobra – based on the Sylvester Stallone film of the same name – is infamous for its sheer awfulness. It is based on the more successful ZX Spectrum game, designed and programmed by the late Jonathan Smith, but has lost a great deal in translation to the C64.
Tag Archives: Bad Video Games
Burger Man, Atari ST
This horrible BurgerTime clone was created by Cloud Nine Developments and published by Byte Back for the Atari ST and Amiga in 1991, and – like the Amiga version of Burger Man – I find it highly offensive on a number of different levels.
Burger Man, Amiga
Released for the Amiga and Atari ST in 1991, Burger Man is a clone of the classic Data East arcade game, BurgerTime. It was created by Cloud Nine Developments and published by Byte Back, with Paul Johnson doing the coding and with graphics by Nick Meade and Carl Cropley.
Pizza Pete, Commodore 16/Plus4
Programmed by Don Rigby and published by Illusion Software in 1985, Pizza Pete for the Commodore 16/Plus4 could well be the single worst BurgerTime clone I’ve ever played. Which – as anyone who’s seen Barmy Burgers before – will know is an accolade that’ll take some beating…
Barmy Burgers, ZX Spectrum
Barmy Burgers is an early ZX Spectrum BurgerTime clone, programmed by Gary Capewell and published by Blaby Computer Games in 1983.
Mr. Wimpy, BBC Micro
The BBC Micro conversion of Ocean Software‘s infamous BurgerTime rip-off, Mr. Wimpy, was coded by Richard Kay and first released in 1984. And – without any hesitation – I can say that it is absolutely terrible.
Big Trouble in Little China, Amstrad CPC
The 1987 Amstrad CPC version of Big Trouble in Little China is more or less a direct port of the ZX Spectrum original, but with slightly more colour in the graphics. It is noticeably slower than the Spectrum version, though.
Big Trouble in Little China, Commodore 64
Based on the 1986 John Carpenter film of the same name, Big Trouble in Little China is a side-scrolling action game designed by Mev Dinc and published by Electric Dreams Software for the C64 in 1987. And it is pretty lame, it has to be said.
Big Trouble in Little China, ZX Spectrum
The ZX Spectrum version of Electric Dreams‘ Big Trouble in Little China was the first released, coming out the same year as John Carpenter‘s famous film, in 1986. The Amstrad CPC and Commodore 64 versions followed later, in 1987.
The Evil Dead, ZX Spectrum
The ZX Spectrum version of Palace Software‘s The Evil Dead video game was never released as a stand-alone title, although it was given away as a freebie on the b-side of the cassette for the ZX Spectrum version of Cauldron. Probably because Palace realised that no person in their right mind would pay money for a game this bad.