Tag Archives: Monsters

Dragon Quest VIII, PlayStation 2 [Part 2]

Okay, so I couldn’t just leave it at that with regard to Dragon Quest VIII, so here’s another set of screenshots showing later in the game. In particular: the Dragovian Trials – an unlockable quest in which you take on a series of ever more powerful dragons, for unique rewards at the end of the game.

Continue reading Dragon Quest VIII, PlayStation 2 [Part 2]

Dragon Quest VIII, PlayStation 2

There is no doubting that this 2004 release from Square Enix is the best JRPG on the PlayStation 2. At least, in my mind.

Dragon Quest VIII: Journey of the Cursed King is a colourful and detailed re-imagining of the Dragon Quest franchise, with Cel-Shaded graphics and tons of monsters – many of them familiar – to fight it out with in turn-based combat.

Continue reading Dragon Quest VIII, PlayStation 2

Grandia: Parallel Trippers, Game Boy Color

Grandia: Parallel Trippers was developed by Game Arts and published by Hudson Soft for the Game Boy Color in 2000.

Parallel Trippers is a spin-off from the Grandia series that takes place in an alternate version of the Grandia world, but still populated with characters from the original Grandia game.

Continue reading Grandia: Parallel Trippers, Game Boy Color

Pentagram, ZX Spectrum

By the time Pentagram came out in 1986, famous development and publishing house – Ultimate Play The Game – had been sold off to US Gold. How much of Pentagram was therefore down to Ultimate‘s designers, and how much was down to US Gold‘s programmers, is still a matter for debate. Most likely, Pentagram was a construct of US Gold, with Ultimate providing only the initial ideas, graphics and game engine (the famous Filmation Engine).

Continue reading Pentagram, ZX Spectrum

Fallout 3, PC

After a gap of some ten years – between the release of Fallout 2 and “the void” of there being no other Fallout games – came Fallout 3 from Bethesda. Like a bolt from the blue: Fallout was back, and this time it was in 3D.

Continue reading Fallout 3, PC

Fallout 2, PC

Released in 1998, Fallout 2 is a sequel developed by Black Isle Studios, for Interplay, and using mostly the same post-apocalypse setting, graphical style, and game mechanics, of the first game.

Continue reading Fallout 2, PC

Fallout, PC

Interplay‘s 1997 release, Fallout, began its existence as a post-apocalyptic Role-Playing Game based on the Steve Jackson “GURPs” ruleset, and also as the ‘spiritual successor’ to the classic 8-bit RPG, Wasteland.

Continue reading Fallout, PC

Alien Rampage, PC

Alien Rampage is an old-school run-and-gun shooter from 1996 with all the ingredients required to make an entertaining game. Smooth scrolling; cool explosions; lots of different weapons; plenty of different monsters; gory gibs; an agile central character.

Continue reading Alien Rampage, PC

Halls of the Things, ZX Spectrum

Halls of the Things is a 1983 release from Design Design and Crystal Computing. On the surface it looks like an RPG, but it’s more of an action game than anything.

Continue reading Halls of the Things, ZX Spectrum

Ecstatica II, PC

This sequel to Andrew Spencer Studios‘ brilliant Ecstatica is a worthy survival horror game in its own right. In it you play a knight trapped inside a gigantic castle full of monsters and must fight your way out to freedom.

Continue reading Ecstatica II, PC