It Came From The Desert II is an add-on/expansion pack for the classic ‘giant ant’ Cinemaware game, It Came From The Desert, and was first released in 1990. The story in this is set five years after the events of the first game. You don’t need the first game to play It Came From The Desert II, although you can load a save from part one, to continue from where you left off.
Tag Archives: ants
Sim Ant, PC
Initially released for PC MS-DOS in 1991, Sim Ant (aka SimAnt) is a video game that simulates the life of an ant colony. It’s a game that has fascinated me since I first played it, in the same way that watching a real ant nest – or documentaries about ants – fascinates me.
Park Patrol, Amstrad CPC
Tony Ngo‘s classic Commmodore 64 game, Park Patrol, has a decent conversion on the Amstrad, courtesy of programmer Andrew Rogers and publisher Firebird Software. The Amstrad version was released in 1986 at a budget price (£1.99 if I remember correctly).
Stonekeep, PC
Stonekeep is a strange first-person Role-Playing Game, developed and published by Interplay Productions in 1995.
Phantasy Star II, Megadrive/Genesis
Released in 1989 for the Sega Megadrive/Genesis, Phantasy Star II is a pioneering RPG for its time. It’s a sequel, obviously; to the classic Sega Master System release of 1987, Phantasy Star.
It Came From The Desert, Amiga
One of my favourite Cinemaware games, It Came From The Desert is a satirical detective story based on 1950s sci-fi B-movies about giant ants and was first released in 1989.
Ant Attack, Commodore 64
The ZX Spectrum original of Ant Attack was so good that it spawned a decent 1984 Commodore 64 version, by Paul Fik and Bitterne Software.
Questprobe 1: The Hulk, ZX Spectrum
Text adventures, with graphics and complex command parsers, were very popular back in the early days of home computing.
You would sit there, typing instructions into a fantasy world on your computer, climbing imaginary trees, and walking imaginary north. It was all “imaginary” because you had to have an imagination to play these games. Your average moron with no imagination would never play a text adventure, like they would never read a book. Because they cannot read the text and then construct a visual world inside their imagination.
Sim Ant, Super Nintendo
I’ve played a number of different versions of Sim Ant and would have to say that the Super Nintendo version is probably my favourite.
Wriggler, ZX Spectrum
A weird, colourful, original worm-based race game on the ZX Spectrum, released by Romantic Robot in 1985.
Actually, Wriggler is less of a “race” game and more of a “crawl” game. The pace is not very fast at all.