Lonesome Road is the fourth and final story-based DLC for the classic RPG/shooter, Fallout: New Vegas, and was first released in September 2011. It’s meant for players who are level 25 or higher and begins with you being contacted by the original Courier Six – a man called Ulysses – who promises to tell you important information about the Platinum Chip and why he refused to deliver it.
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Fallout: New Vegas: Old World Blues, PC
Old World Blues was the third story-based DLC to be released for Fallout: New Vegas and first came out on 19th July 2011. It is definitely the weirdest and funniest of the FNV DLCs and contains some hilarious dialogue, bizarre enemies, and strange settings, and it is considered by many Fallout: New Vegas players to be the best of the DLCs (I’d disagree, though – I think Dead Money is better).
Fallout: New Vegas: Honest Hearts, PC
One of six DLCs released for Fallout: New Vegas, Honest Hearts was initially released in May 2011 and sees The Courier setting out on a trading expedition to Utah’s Zion National Park with the Happy Trails Caravan crew.
Fallout: New Vegas: Dead Money, PC
Dead Money is a DLC for Fallout: New Vegas that was first released in 2010 for the XBox 360, and later for PC and PlayStation 3 in 2011. It was one of six DLCs released for Fallout: New Vegas, and for my (dead) money it is by far the best.
Fallout 4, PC
The fourth Fallout was released by Bethesda in 2015, some seven years after Fallout 3, and five years after Fallout: New Vegas. In fact: I would call this the fifth Fallout game, because Fallout: New Vegas was more than just game number 3.5, in my humble opinion – it was the best game in the entire series. But anyway… What do I know?
Fallout 3, PC
After a gap of some ten years – between the release of Fallout 2 and “the void” of there being no other Fallout games – came Fallout 3 from Bethesda. Like a bolt from the blue: Fallout was back, and this time it was in 3D.
Fallout 2, PC
Released in 1998, Fallout 2 is a sequel developed by Black Isle Studios, for Interplay, and using mostly the same post-apocalypse setting, graphical style, and game mechanics, of the first game.
Interplay‘s 1997 release, Fallout, began its existence as a post-apocalyptic Role-Playing Game based on the Steve Jackson “GURPs” ruleset, and also as the ‘spiritual successor’ to the classic 8-bit RPG, Wasteland.
Pastfinder, Atari 8-bit
David Lubar‘s 1984 classic, Pastfinder, originated on Atari 8-bit home computers.
It’s a strange, vertically-scrolling shoot ’em up with strategic overtones.
Pastfinder, Commodore 64
David Lubar‘s relatively obscure 1984 classic, Pastfinder, is a weird vertically-scrolling shooter in which you control a spider-like craft that can crawl, shoot and jump, and you must explore a radioactive landscape picking up artefacts from a mysterious planet.