Tag Archives: lighting effects

Far Cry 2, PC

Far Cry 2 first came out in 2008 and is a first-person shoot ’em up set in a war-torn, fictitious African country. It was developed by Ubisoft Montreal.

The game mixes open world exploration with brutal violence, best-in-class combat, and also showcases many exciting action game concepts – such as great vehicle use and a large arsenal of weapons to choose from.

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The Witcher 2: Assassins of Kings, PC

The Witcher 2: Assassins of Kings was first released in 2011 by Polish developer CD Projekt Red.

It is the predecessor to the smash hit The Witcher 3: Wild Hunt, and also follows the exploits of Geralt of Rivia – a Witcher, or monster-hunter – on a series of open-world adventures.

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Academy, ZX Spectrum

Sub-titled “Tau Ceti II“, Pete Cooke’s stunning Academy is a brilliant mission-based surface shooter that combines great presentation and atmosphere, with interesting use of light – quite radical for a humble ZX Spectrum.

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The Witcher 3: Wild Hunt, PC

First released in 2015, CD Projekt Red‘s The Witcher 3: Wild Hunt is a third-person, open world Role-Playing Game that is based on a series of novels by the Polish author Andrzej Sapkowski.

Obviously it is the third instalment in the series (and last, according to the developers), and in it you play a monster-hunting detective badass called Geralt – a Witcher; a carrier of two swords (one steel, for killing humans, and one silver, for killing monsters); and a superhuman solver of problems with acute senses and no emotions.

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Resident Evil 6, PC

Resident Evil 6 continues Capcom‘s infamous survival horror series in such a high-octane fashion, that its fifteen minute pre-title action sequence would shame even a James Bond film.

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Resident Evil 5, PC

The first in the Resident Evil series to feature simultaneous cooperative play, Resident Evil 5 (2009) is a somewhat strange (but interesting) instalment that takes place in Africa.

This time you’re up against a virus, a corrupt corporation, local ‘zombie’ thugs, and black magic and superstition as well. All in broad daylight too, as the first part of the game seems to take every opportunity to kick you outdoors into the blazing sunshine (as though the developers were insisting that this episode would all be set outdoors, because we’d all been sat indoors playing games for too long in the dark).

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Resident Evil HD Remaster, PC

Let’s face it: Resident Evil (one) was never the best game to begin with…

When you make a story-based game, the first thing you start with is a script. And Resident Evil‘s script (mostly notably: its dialogue) has always been laughable.

With such memorable lines as: “Thanks for saving my life! Now, shouldn’t you be elsewhere?” and character mood swings bordering on the insane, you’d be forgiven for writing Resident Evil off with derisory laughter.

But a lot of people think that it’s still a great game.

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Luigi’s Mansion, GameCube

Luigi’s Mansion was first released in 2001 on the Nintendo GameCube, and was a launch title if I remember correctly (meaning: it was available when the GameCube was first released).

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Demon’s Crest, Super Nintendo

What is interesting about Demon’s Crest – a 1994 Super Nintendo release from Capcom – is that it is a spin-off from the Ghosts ‘N Goblins series.

Eagle-eyed gamers will recognise the red-skinned, demonic lead character – called Firebrand – as an enemy from the original Ghosts ‘N Goblins arcade game. In fact: Demon’s Crest is actually the third game featuring Firebrand, after Gargoyle’s Quest (Game Boy), and Gargoyle’s Quest II (NES).

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