Capcom‘s Resident Evil 2 really elevated the survival horror genre to great heights, way back in 1998 when it was first released.
Mostly because it was more gritty and serious than the first game, but also because it was a much more complex storyline in this one: with two different characters playing the same scenario, but from different perspectives (and provided on two different CD-ROMs). Effectively giving you two games in one. So you play one character on a ‘A’ game, and the other on a ‘B’ game, by loading your save in from having completed one half of the game.
And the actions of one character in the game have an effect on what the second character experiences in their game later.
This – in itself – is a dazzling feature, but there is so much more to Resident Evil 2 than that.
Continue reading Resident Evil 2, PlayStation