Some nice grabs from Shenmue on the Sega Dreamcast. An all-time gaming classic.
Tag Archives: lighting effects
Frontier: Elite II, PC
David Braben‘s long-awaited 1993 follow-up to the classic space trading game Elite unfortunately doesn’t involve Ian Bell.
INSIDE by Playdead, PC
Playdead’s magnificent INSIDE is an incredibly atmospheric and unsettling video game.
It is simple platforming at its best, beautiful and compartmentalised storytelling at it most entertaining, and a very creepy and weird edge throughout.
Radiant Silvergun, Sega Saturn
Treasure‘s 1998 Sega Saturn-based shooter is an absolute classic in terms of imagination and spectacle.
Little Rocket Man, Half-Life 2
Or: the intriguing story of that time I carried a garden gnome through an entire game, to unlock a single Steam achievement.
The game was Half Life 2: Episode Two – one of the best first-person shooters ever made.
Goldeneye, Nintendo 64
First released in 1997, Rare and Nintendo’s Goldeneye is a classic first-person shoot ’em up with a memorable deathmatch mode.
Sin and Punishment, Nintendo 64
Sin and Punishment is an enthralling gunfire-packed, Japanese madness light show shoot ’em up extravaganza on-rails on the Nintendo 64.
Virus, Amiga
David Braben‘s Virus was originally developed and released as “Zarch“ on the Acorn Archimedes in 1987, then later converted to other home computers under its more well-known title, Virus, in 1988.
Out Of The Shadows, ZX Spectrum
Mizar’s Out Of The Shadows is a brilliant, early “prototype” RPG on the humble ZX Spectrum.
Cybermorph, Atari Jaguar
Cybermorph: one of the first reasonably impressive releases on the much maligned Atari Jaguar. That said: it’s a very simple ‘fetch’ game with light shoot ’em up elements, and – apart from some impressively coloured graphics – there really isn’t much to it.