Tag Archives: rotoscoping

Flashback, Megadrive/Genesis

Delphine Software‘s classic futuristic adventure game, Flashback, came out first on the Amiga in 1992 but was originally developed with the Sega Megadrive as its target platform.

Timing and cartridge production issues meant that it came out after a number of other ports had already been released, but that didn’t dent enthusiasm for the game on the Megadrive.

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Karateka, Commodore 64

Karateka was Prince of Persia creator Jordan Mechner‘s first published game. He programmed it (originally for the Apple II) while attending Yale University in 1984.

It’s a simple martial arts fighting game that uses rotoscoped graphics to create realistic animation. Back in 1984 they were pretty revolutionary.

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10 Best Prince of Persia Conversions

LISTS: as decided by His Majesty The King of Grabs, in order of greatness:

1. Super Nintendo (1992)
2. PC Engine/Turbografx-16 (1991)
3. Commodore 64 (2011)
4. PC MS-DOS (1990)
5. Atari ST (1990)
6. Amiga (1990)
7. Sega CD (1992)
8. Sharp X68000 (1991)
9. ZX Spectrum (1996)
10. Megadrive/Genesis (1993)

And of course there’s always the Apple II original, which is ‘The Daddy’ of them all.

All Hail The Prince of Persia, and all hail Jordan Mechner!

More: Prince of Persia on Wikipedia

All versions of Prince of Persia on The King of Grabs:
Apple IIAmiga, Amstrad CPC, Atari ST, PC MS-DOS, SAM Coupé, Sharp X68000, PC Engine/Turbografx-16, Sega Master System, Sega CD, Game Boy, Super Nintendo, Nintendo Entertainment System, Megadrive/Genesis, Game Boy Color, Commodore 64, ZX Spectrum

Prince-of-Persia-Cover-Apple-2

Prince of Persia, ZX Spectrum

Since I’ve included one ‘unofficial’ port in our Prince of Persia Special (the Commodore 64 version), I’ve also got to include this 1996 ZX Spectrum conversion by Nicodim (because it’s so good).

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Prince of Persia, Commodore 64

The Commodore 64 version of Prince of Persia is not an official release, but a 2011 ‘homebrew’ game created by Nostalgia (not the perfume – the team). And it is quite astounding!

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Prince of Persia, Game Boy Color

The Game Boy Color version of Prince of Persia was developed by Ed Magnin and Associates and published by Red Orb Entertainment in 1999.

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Prince of Persia, Megadrive/Genesis

The Sega Megadrive/Genesis version of Prince of Persia was developed and published by Tengen and Domark in 1993. It is another great conversion – unique to all the rest.

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Prince of Persia, NES

Developed by Motivetime for Virgin Games and released in 1992, the NES version of Prince of Persia is unfortunately another flawed conversion.

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Prince of Persia, Super Nintendo

Developed by Arsys Software for Konami and published in 1992 this Super Nintendo conversion of Prince of Persia is arguably the best out of all of them.

The game has been expanded and seriously enhanced with superb graphics and stereo sound.

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Prince of Persia, Game Boy

The Game Boy conversion of Prince of Persia was released in 1992 by Virgin Games, and it is not too shabby at all.

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