I was hoping that the Atari 8-bit version of Rogue might be better than the other 8-bit versions (or at least a balance between the awful C64 version and the half-decent Amstrad version), but I was hoping for too much – especially as it’s another Mastertronic “special” (ie. a good example of a publisher not giving a sh*t about what they released).
Tag Archives: Atari 8-bit
Boulder Dash II, Atari 8-bit
Boulder Dash co-creator Peter Liepa created Boulder Dash II on Atari 8-bit machines first, before converting it to the Commodore 64. He’s said openly in interviews that he prefers Atari‘s machine when it comes to programming games, so it should come as no surprise to find arguably the best version of Boulder Dash II on the Atari 8-bit.
As far as I know, though, it was only released in North America as part of the “Super Boulder Dash” package from Electronic Arts (alongside a re-release of the first Boulder Dash). The Atari 8-bit version was never released as a stand-alone game. At least not by First Star Software.
Jumpman Junior, Atari 8-bit
Jumpman Junior is the Atari 8-bit cartridge version of Randy Glover‘s classic 8-bit platform game, Jumpman. It was first published by Epyx in 1983.
Since the game came on cartridge the number of levels has been reduced, down to 12, but they are at least all-new levels and not recycled levels from the disk version.
Deathchase XE, Atari 8-bit
Based on the classic 1983 ZX Spectrum game by Mervyn Escourt, Deathchase XE is an Atari 8-bit remake first released in 2013. It is a first-person bike shooting game where the aim is to speed through a forest full of trees, shooting enemy bikers, helicopters and tanks, while at the same time avoiding collisions with arboreal obstacles that come zooming towards you.
Orc Attack, Atari 8-bit
The classic Orc Attack was originally developed by Dean Lock for the Atari 8-bit family of home computers and published by Thorn EMI in 1983.
You play a guy defending a castle rampart from attacking orcs that are trying to climb up using ladders. The orcs plant the base of the ladder on the ground then bring in sections to raise it up, taking just three connected sections to reach the top. You must run and grab rocks, placed at either side of the battlement, to throw down at the attackers. If the attackers reach the top of the rampart the stones temporarily turn into swords, which you must grab to hack down the invaders that are threatening your castle. When a round is complete you can throw burning oil onto them to torch the remainder.
Pitfall II: Lost Caverns, Atari 8-bit
This Atari 8-bit conversion of David Crane‘s classic Atari 2600 platform game is subtitled the “Adventurer’s Edition” because it contains a whole new second level that becomes available after you complete the first.
Starquake, Atari 8-bit
Steve Crow‘s classic ZX Spectrum game, Starquake, was converted to the Atari 8-bit by Nick Strange for publisher Bubble Bus Software in 1985.
Ace of Aces, Atari 8-bit
Ace of Aces is a WWII-based air combat action game developed by Canada-based Artech Digital Entertainment and published by US Gold in the UK and Accolade in the USA. It first came out on the Commodore 64 in 1986 and was later released for other systems, including for the Atari 8-bit machines in 1987. The Atari version was developed by another Canadian company called Distinctive Software.
Gauntlet, Atari 8-Bit
Developed by Gremlin Graphics and published by US Gold in 1987, this Atari 8-bit conversion of the classic Gauntlet arcade game plays okay and doesn’t look too bad, even if it does lack colour and seems a little sluggish.
The Great American Cross Country Road Race, Atari 8-bit
This simple but playable road racing game was written by Alex DeMeo for the Atari 8-bit family of home computers and was first published by Activision in 1985.
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