Tag Archives: Hiroshi Yamauchi

Kid Icarus, NES/Famicom

Developed by Nintendo R&D1 (with assistance from Tose Co. Ltd.), and first released for the Famicom Disk System by Nintendo in 1986, Kid Icarus is a cult classic scrolling platform game that is known for its high level of difficulty. The original Japanese title for the game is “Hikari Shinwa: Palthena no Kagami“. An NES cartridge version, with a different ending, an English language title screen and staff credits, was released in 1987.

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Star Fox 64, Nintendo 64

Star Fox 64 – also known as “Lylat Wars” in PAL regions – is the sequel to the classic Star Fox on the Super Nintendo. It was developed and published by Nintendo and first released in 1997. The game was critically and commercially successful, selling over four million physical copies, making it one of the best-selling games on the Nintendo 64.

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Pilotwings 64, Nintendo 64

Pilotwings 64 is an arcade-style flight simulator released for the Nintendo 64 in 1996. It is the sequel to the classic SNES game, Pilotwings. The game was designed by Nintendo and developed by Texas-based Paradigm Simulation (later to become Paradigm Entertainment).

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Pokémon Gold Version, Game Boy Color

Pokémon Gold and Silver Versions were developed by Game Freak and published by Nintendo in 1999 in Japan and 2000 everywhere else. They are ‘second generation’ Pokémon games and were released simultaneously as twin titles, as has become the norm with Pokémon games.

These were the first proper, full-colour Pokémon games, with graphics that have been created to take advantage of the Game Boy Color‘s extended palette (Pokémon Yellow, which preceded this game, didn’t really do that; the graphics were simply colourised from the black and white originals). And you can tell from the very beginning that the visuals in Gold/Silver are a step-up from what we saw previously.

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Pilotwings, Super Nintendo

Nintendo‘s famous flying game, Pilotwings, first came out in Japan in 1990, then the following year was a launch title for the North American and European releases of the Super Nintendo.

Pilotwings uses scaling and rotation effects (known as ‘Mode 7’ in some circles) to give a visual representation of the ground, with regular 2D sprites making up everything else, and it works extremely well.

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Wave Race 64, Nintendo 64

Now here’s a game that really made waves when it first came out… Bad jokes aside: Wave Race 64 really did have gamers ‘wowing’ back in 1996, because it’s a damn impressive water-based racing game.

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Super Mario 64, Nintendo 64

Released in 1996, Super Mario 64 was one of the first fully-3D platform games to actually work, rather than be a struggle to play.

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Star Fox, Super Nintendo

I’m going to use the Japanese and North American name for this game – Star Fox – rather than the European name (Star Wing, which was chosen because the name “Star Fox” was apparently too similar to a German company called “StarVox”!).

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