P.H.M. Pegasus was developed by Lucasfilm Games and first published by Electronic Arts in 1987. It is a naval combat simulation where the player uses helicopters, convoy ships and hydrofoils to patrol and survey the sea, to clear areas of enemy forces, and escort friendly ships through risky waters.
Tag Archives: influential
Dropzone, NES/Famicom
Archer MacLean‘s classic side-scrolling shooter, Dropzone, was converted to the NES/Famicom by Eurocom Developments and it is an excellent adaptation of this fast-moving Defender derivative.
Silent Hill 3, PlayStation 2
Whereas the second Silent Hill was more of a ‘spiritual successor’ to the first game, the third Silent Hill is a direct sequel to Silent Hill [one], continuing the story, but with new characters, enemies and locations. As well as re-visiting places familiar to those who’ve played the first game.
Silent Hill 2, PlayStation 2
Silent Hill 2 is the sequel to the classic PS1 survival horror game, Silent Hill, and was developed and published by Konami in 2001. And – like the first Silent Hill – it is considered to be one of the best video games of all time by those who’ve played it.
Silent Hill, PlayStation
This infamous survival horror game is the first game in the Silent Hill series and was developed and published by Konami in 1999. It is considered to be one of the best video games ever made by those who’ve played it.
Carrier Command, ZX Spectrum
The ZX Spectrum conversion of Realtime Software‘s classic Carrier Command is arguably even better than the 16-bit originals. Mostly because it’s been tweaked a little to accommodate it on the humble Speccy, and as a result it plays really well as a strategy game, with extra action elements. Carrier Command on the Spectrum is for 128K machines only and was first published by Rainbird in 1989.
Karate Champ, Arcade
Karate Champ is an early one-on-one beat ’em up that was pioneering and influential, and was a precursor to fighting games that followed. It was developed by Technos Japan and manufactured into arcades by Data East in 1984.
Flight Simulator II, Atari ST
Flight Simulator II, by Sublogic, is an early, pioneering flight simulation game designed and written by Bruce Artwick and first released for the Apple II in 1983. This enhanced Atari ST conversion was first released in 1986.
Pilotwings 64, Nintendo 64
Pilotwings 64 is an arcade-style flight simulator released for the Nintendo 64 in 1996. It is the sequel to the classic SNES game, Pilotwings. The game was designed by Nintendo and developed by Texas-based Paradigm Simulation (later to become Paradigm Entertainment).
Hard Drivin’, Arcade
Hard Drivin’ is a 1989 arcade game developed and manufactured by Atari Games. It allows the player to drive a sports car on a track that emphasises speed and stunts, and was one of the first driving games with a fully 3D polygonal environment.