This innovative 1983 ZX Spectrum game was one of the very first to use isometric 3D graphics.
Tag Archives: jumping
Knight Lore, ZX Spectrum
Knight Lore by Ultimate Play The Game, first released for the ZX Spectrum in 1984, changed the way games were viewed, and played at the time.
The Last Blade, Neo Geo
The Last Blade is arguably THE BEST beat ’em up on the Neo Geo, which is saying something as that particular platform is awash with beat ’em ups.
Contra III: The Alien Wars, Super Nintendo
Arguably the best instalment in the infamous Konami Contra franchise, Contra III (aka Super Probotector in Europe) is a balls-to-the-wall run-and-gun, side-scrolling shooter than can be played one or simultaneous two-player.
Alien 8, Amstrad CPC
The famous Ultimate ZX Spectrum game, converted skilfully to the Amstrad CPC and eclipsing the original in the process. More colour – less slowdown! 🙂
Impossible Mission II, Commodore 64
The sequel to the classic Impossible Mission by Epyx is arguably just as good as the original, but with updated graphics and puzzles.
Super Ghouls ‘N Ghosts, Super Nintendo
This suped-up version of Capcom‘s classic Ghouls ‘N Ghosts on the Super Nintendo is a massive amount of fun to play!
Bruce Lee II, PC
Bruce Lee II is an unofficial ‘homebrew’ sequel to Ron J. Fortier‘s classic Bruce Lee, released free by Bruno R. Marcos in 2013. And it is a marvellous game in its own right!
Fallout: New Vegas, PC
Fallout: New Vegas really is the game Fallout 3 could have been. Don’t get me wrong: I liked Fallout 3 (and loved Fallouts 1 & 2), but the storytelling and decision-making in Fallout 3 I felt left a LOT to be desired.
Castlevania: Symphony of the Night, PlayStation
One of the best Castlevania games, Symphony of the Night on the PlayStation is a brilliant mix of platforming and Level-Grinding Role-Playing, with some wonderful graphical moments and evil gameplay touches.
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