This suped-up version of Capcom‘s classic Ghouls ‘N Ghosts on the Super Nintendo is a massive amount of fun to play!
For starters: the game is a little easier than the arcade version, and there are a wide variety of new levels – many of which pay tribute to the arcade game, but make full use of the Super Nintendo‘s built in powers (in particular with Mode 7 scrolling, which features heavily throughout, to great effect). So lots of great stuff to see, and the game at least gives you a chance to see some of it.
And Super Ghouls ‘N Ghosts just goes on and on. The visual quality throughout is truly immense, and you really want to see what kind of perverted monsters/landscapes/ideas the designers will throw at you next.
This really is an imaginative and colourful horror tribute game!
More: Super Ghouls ‘N Ghosts on Wikipedia
Super Ghouls N Ghosts – title screen.
The familiar sight of Arthur bounding around in his suit of armour.
Obscured by vines.
Giant eagle! Run away!!!
Fighting off the spooks on the ghost ship level.
This sea level is quite tricky, with big waves that wipe you out if you’re jumping when they hit.
A fire level, with fire monsters. And special green armour.
Running up a rotating tower. Just like Nebulus!
Time a jump wrong and Arthur is toast.
Now going down the other side, while being attacked by demons from above.
Encircled by a nasty looking caterpillar boss type thing!
Quite a few levels in Super Ghouls N Ghosts feature rotating Mode 7 style graphics.
Avoiding dropping stalactites while riding a moving platform.
Three-headed dragon boss fight.
Frost-breathing bears on a snow level. Duck!
Use of colour throughout Super Ghouls N Ghosts is exquisite.
Another level completed. When will this ever end?!
Killed by some classic Ghouls N Ghosts winged demons.