Tag Archives: Sinclair

Horace and the Spiders, ZX Spectrum

The third and final Horace game on the ZX Spectrum, written by William Tang and published by Sinclair/Psion in 1983.

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Horace Goes Skiing, ZX Spectrum

Hungry Horace author, William Tang, also produced this sequel – Horace Goes Skiing – the same year as its predecessor: 1982. It was again published by Sinclair/Psion.

This one is part Frogger clone and part skiing game, and is slightly more playable and enjoyable than its predecessor.

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Atic Atac, ZX Spectrum

Ultimate Play The Game‘s jolly horror adventure Atic Atac was released for the ZX Spectrum in 1983 and became an instant hit. And it’s not hard to see why: within seconds of playing this overhead action game you will fall in love with its humorous presentation and characters. Everyone does.

The task is simple: you are trapped inside a haunted mansion and must collect three pieces of a big key and use it to escape out the front door. With some determination this task is just about possible.

Atic Atac also features iconic use of sound. The sound effects for footsteps, dying, and reincarnating all contribute massively to this charming game’s overall character.

More: https://en.wikipedia.org/wiki/Atic_Atac

Ant Attack, ZX Spectrum

This innovative 1983 ZX Spectrum game was one of the very first to use isometric 3D graphics.

It was written by Sandy White for Quicksilva, and was a revelation back in the early days of gaming.

Ant Attack is still great fun to play even now. You basically have to rescue a boy or a girl from a city overrun by ants. You can run, jump and fire grenades, and that’s about it! Simple.

More: https://en.wikipedia.org/wiki/Ant_Attack

Best ZX Spectrum Loading Screens, Part #1

Part #1 of a selection of some of my favourite ZX Spectrum Loading Screens.

Making Loading Screens was quite an art back in the 8-bit home computer days and there are some beautiful examples in here. I’ve split it into five parts, each with 20 screens.

A hundred of the best ZX Spectrum loading Screens!

Links to different parts:
Part #1, Part #2Part #3Part #4Part #5