Diablo II: Lord of Destruction, PC

This is the expanded version of Diablo II, called Lord of Destruction, released by Blizzard in 2001.

The Lord of Destruction expansion adds a new, fifth act to the Diablo II questline; two new character classes (Assassin and Druid); ethereal items; charms; bonus jewels for socketed weapons and armour; an expanded stash; alternate weapon/shield hotkeys, and hirelings that can now follow the player through all acts, can be healed by the player, and can also be resurrected when killed. Weapons and armour can also be imbued with magic powers, when you unlock the ability at the blacksmith.

Mostly importantly, Lord of Destruction bumps the resolution of Diablo II up to 800×600, from 640×480. Which does make a difference – the game feels a bit more open and grand as a result.

Diablo II retains the tense atmosphere of the first game, and exploring some locations is truly terrifying. You can be doing well for a while, but if you over-extend yourself you can easily end up dead and back at camp. Thankfully your dead body is there to loot and get your equipment back from, but it’s still frustrating, dying. All the enemies you killed previously will re-spawn if you’re killed, but all the waypoints you found remain active.

The simple-yet-challenging nature of Diablo II‘s gameplay once again makes it an addicitve game to get into. You could easily spend all night playing it and not realise the time. As click-to-fight combat games go: Diablo II is incredibly absorbing and is arguably the best of its kind.

More: Diablo II: Lord of Destruction on Wikipedia

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