Capcom was one of the early masters of the Super Nintendo, releasing many great titles for it. This conversion of their arcade hit, U.N. Squadron, being one of them. It was first released in 1991.
Tag Archives: horizontal scrolling
Hyper Dyne Side Arms, Arcade
Hyper Dyne Side Arms is a horizontally-scrolling shooter, developed and published by Capcom in 1986. It can be played by two players simultaneously and features special combination attacks that can be performed when both players merge together. The game, of course, can also be played single-player.
R-Type II, Arcade
Irem‘s 1989 sequel to their hit shooter, R-Type, is definitely an upgrade to the series, rather than a recycling of parts of the first game (as the other supposed ‘sequels’ turned out to be).
Delta Charge!, ZX Spectrum
This is a conversion of the infamous Commodore 64 shooter, Delta. It was inexplicably re-titled as “Delta Charge!” by Thalamus and was first released for the ZX Spectrum in 1990 – very late in the machine’s initial lifetime.
Salamander, ZX Spectrum
The ZX Spectrum port of Konami‘s classic arcade shooter, Salamander, was programmed by Andrew Glaister, with graphics by Stuart Ruecroft, and was first published by Imagine Software in 1988. While aspects of the game are very good, it is unfortunately a good example of an unfinished and cut-down game being rushed to market…
Salamander, Commodore 64
The Commodore 64 version of Konami‘s arcade hit, Salamander, was programmed by Peter Baron, with graphics by Bob Stevenson and music by Mark Cooksey. It was first published by Imagine Software in Europe in 1988, and Konami themselves in North America in 1989. It is considered by many to be the best 8-bit home computer version of Salamander, and it’s not difficult to see why…
Shinobi, PC Engine
The PC Engine version of Sega‘s Shinobi was developed and published by Asmik Corporation in 1989, and it features some interesting changes to the arcade version.
Shadow Dancer, Arcade
Sega‘s arcade game, Shadow Dancer, is the sequel to 1987’s arcade hit, Shinobi. It is the second (and final) arcade game in the Shinobi series, and was first distributed into arcades in 1989.
Salamander, PC Engine
The PC Engine version of Salamander was first released by Konami in 1991, and it demonstrates why NEC‘s small-form console was so ahead of everything else at the time. It has great graphics and sound, smooth scrolling, large objects moving around the screen, very little sprite tearing, responsive controls, and a simultaneous two-player gameplay mode.
Shinobi, Game Gear
Also known as “The G.G. Shinobi“, this was the first Shinobi game released for a handheld console, initially coming out in 1991.