Tag Archives: Imagine Software

Green Beret, Commodore 64

If you can stop laughing at the amateurish loading screen for a few minutes you might find a reasonable conversion of Konami‘s infamous Green Beret arcade game here. Emphasis on the word “might“…

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Molar Maul, ZX Spectrum

This early ZX Spectrum game from Imagine Software was designed and programmed by John Gibson and first published in 1983.

It is a good example of a mundane idea being turned into a video game – namely: dental hygiene and the battle with tooth decay! Gibson apparently wrote the game in only four weeks.

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Stonkers, ZX Spectrum

This 1983 release from Imagine Software is one of the earliest examples of a Real-Time Strategy game ever made.

It might not look like much, but Stonkers is an important game, and designer/programmer John Gibson probably never even realised it at the time.

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Terra Cresta, ZX Spectrum

A conversion of the superb Nichibutsu arcade game, programmed by the late Jonathan Smith and published by Imagine Software in 1986.

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Green Beret, ZX Spectrum

A conversion of the infamous Konami arcade game Rush’n Attack (name changed later in the West to Green Beret), by the inimitable Jonathan Smith. Published by Imagine Software in 1986.

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Hyper Sports, ZX Spectrum

This British conversion of Konami‘s Hyper Sports arcade game is a smash hit ZX Spectrum game – arguably one of the best Spectrum arcade conversions of all time.

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Alchemist, ZX Spectrum

This very early, side-scrolling fantasy action game was created by Ian Weatherburn for Imagine Software in 1983.

In the game you control the titular Alchemist – a guy who can shape-shift into a golden eagle and fly to places he can’t normally walk to.

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