Tag Archives: British

Alfred Chicken, Amiga CD32

Cute, colourful, and a lot of fun, Alfred Chicken is a scrolling platform game developed by Twilight and published by Mindscape in 1993.

The game starts out easy, but by the third level you’ll be tested by more challenging puzzles and trickery. Alfred Chicken is not quite a kid’s game, even if it looks like one.

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Tir Na Nog, ZX Spectrum

Tir Na Nog (Irish for “Land of Youth”) is the location for this classic 1984 ZX Spectrum game, developed by Greg Follis and Roy Carter for Gargoyle Games.

You play Cuchulainn, a long-haired young man who has “departed the land of the living” (ie. died) and who finds himself walking in an afterlife patrolled by nasty creatures called Sidhe, which must be avoided at all costs.

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A Fistful of Bucks, Commodore 64

Created by Ian Gray and Lee Braine and published by Ocean Software in 1985, A Fistful of Bucks (aka A Fi$tful of Buck$) is a simple, scrolling cowboy shooter with you playing a bounty hunter on the hunt for cash.

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Perfect Dark, Nintendo 64

The spiritual successor to Goldeneye, Perfect Dark is a brilliant, 3D, first-person shooter developed by Rare and published by Nintendo in 2000.

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Lazy Jones, Commodore 64

Lazy Jones is a cult classic Commodore 64 game that tries to cram as many derivative minigames into 64K as is possible – stuff like Space Invaders, Frogger, and platform game clones (one minigame is called Eggie Chuck – a direct reference to the classic Chuckie Egg).

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Heimdall, Amiga

Heimdall is an isometric adventure game developed by The 8th Day and published by Core Design in 1991.

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N2O: Nitrous Oxide, PlayStation

This 1998 Gremlin/Fox Interactive release for the Sony PlayStation is a fast, tunnel-based shoot ’em up with trippy visuals and a pumping Crystal Method soundtrack. It was designed and programmed by the prolific Tony Crowther.

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Captive, Amiga

Captive is a classic Tony Crowther game, published by Mindscape in 1990. It is a futuristic, first-person RPG/action game in the style of Dungeon Master.

At first I didn’t really much like the game – I thought the graphics were dated and garish and the controls finicky – BUT… after a bit more reading/research I managed to get a foothold in the game and I really started to enjoy it.

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Phobia, Commodore 64

I hate this game so much! 🙂 Phobia is one of the most difficult and unfair side-scrolling shooters ever made, and the surprising thing is: it’s a Tony Crowther game. I expected more from such a talented coder…

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Fernandez Must Die, Commodore 64

Tony Crowther‘s 1988 tribute to Commando and Ikari Warriors, Fernandez Must Die is a scrolling shooter with military overtones.

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