Conqueror is a 1988 release from Superior Software, designed and programmed by Jonathan Griffiths. It’s a 3D tank game that was released as a sequel to Zarch – and it uses the same game engine.
The Acorn Archimedes version of Lemmings is arguably the best version around. Everything about it is rock-solid.
The Acorn Archimedes conversion of the classic Cannon Fodder is pretty much identical to the Amiga original, even down the music, which is not always the case with Cannon Fodder conversions.
Asylum is one of those games that looks a bit rubbish, but – when you get into playing it – you gradually realise that it’s actually really rather good.
It’s a scrolling, run-and-gun-style platform game with cartoony graphics and bouncy jumping, and you pick up better weapons and collect bonus items for extra points.
David Braben‘s 1987 shoot ’em up, Zarch, is probably the most well-known Archimedes game around. It was an early release for the Acorn computer and it really made the gaming world sit up and take notice.
HeroQuest II: Legacy of Sorasil was developed and published by Gremlin Interactive in 1994. It is an isometric, level-grinding adventure based on the Milton Bradley board game, with simple, console-like controls and surprisingly absorbing gameplay.
Gremlin‘s Zool appeared on virtually every (capable) platform, back in the early ’90s when it was first released. And – having originated on the Amiga – porting it to the CD32 seemed like a no-brainer.
Which it was, and the CD32 conversion – in my opinion – is arguably the best version of Zool, outside of the SNES version. 🙂
Superfrog is an Amiga-based platform game, developed by Team 17 and first published in 1993, although this CD32 conversion followed later, in 1994.
Developed by Shadow Software and published by Rasputin Software in 1995, Base Jumpers is an interesting platform game where the aim is to climb to the top of a succession of tall buildings in order to launch yourself from the top of them and parachute down to safety.