Tag Archives: bombs

Team Fortress 2, PC

I remember Team Fortress 2 launching back in 2007. The wait had been immense… I forget how many years we waited; around seven or eight years after it was first announced, until finally getting to play it.

To me, the game was a bit of a let down. It was all a bit too cartoony for my liking. Nonetheless I have played and enjoyed Team Fortress 2 on occasion over the years, and took some grabs along the way.

These grabs do say what year they were taken, and do show Team Fortress 2 as it evolved over the space of a decade.

Continue reading Team Fortress 2, PC

Penetrator, ZX Spectrum

Penetrator is a side-scrolling shooter, developed by Philip Mitchell and Veronika Megler (as Beam Software) and published by Melbourne House in 1982.

Continue reading Penetrator, ZX Spectrum

Super Bomberman, Super Nintendo

Hudson Soft‘s classic Super Bomberman was originally released for the Super Nintendo in 1993.

As an example of a frantic maze/puzzle game: there is absolutely nothing better in its class – other than its four sequels! 🙂

Continue reading Super Bomberman, Super Nintendo

Monster Max, Game Boy

Monster Max on the Game Boy is a direct descendant of the classic isometric platform game Head Over Heels, it having been created by Jon Ritman and Bernie Drummond – the same team who made Head Over Heels, and a string of other hits on the ZX Spectrum.

And Monster Max is a brilliant little game! The movement, jumping and inertia are slightly more refined than in some of their other games, which makes Monster Max a joy to play.

Continue reading Monster Max, Game Boy

Scramble, Arcade

Scramble was the first ever side-scrolling shoot ’em up, coming out in arcades in 1981.

It was certainly one of the earliest colour video games, and was a big hit for developer Konami and distributor Stern Electronics.

Continue reading Scramble, Arcade

Lunar Jetman, ZX Spectrum

Another hugely memorable Ultimate game (and the official sequel to the hit game Jet Pac), Lunar Jetman was first released in 1983 for the ZX Spectrum.

Continue reading Lunar Jetman, ZX Spectrum

Teleglitch: Die More Edition, PC

This incredibly tough roguelike shooter is a wonderful game. It looks fantastic, scrolling along, with an overhead 3D view, but with 2D sprites in the playfield. Graphically Teleglitch is clever.

Continue reading Teleglitch: Die More Edition, PC

Crypt of the NecroDancer, PC

Crypt of the NecroDancer is a smart modern, indie retro game that crosses rhythm game mechanics with ‘Roguelike’ dungeon-crawling. And it works extremely well and is a lot of fun to play. Crypt of the NecroDancer is like Ultima, but played to the beat of an Abba tune…

Continue reading Crypt of the NecroDancer, PC

Worms, PlayStation

The 1995 PlayStation version of Andy Davidson‘s classic Worms is undoubtedly the best version of the game ever made. Ocean and Team 17 collaborated on this release.

It is an incredible multiplayer game, for up to four people.

Continue reading Worms, PlayStation