Mario Kart 64 is the successor to the brilliant Super Mario Kart on the SNES and the second game in the famous Mario Kart series. It was first published by Nintendo for the N64 console in 1996.
Released into arcades by Nintendo in 1983, Mario Bros. is a one or two-player platform game featuring Mario and Luigi as the main characters. Incidentally, this was the first time Luigi ever appeared in a video game.
Mario Bros. was designed by Shigeru Miyamoto and Gunpei Yokoi – two of the lead creators of Donkey Kong, of which this game is a follow-up.
Mario vs. Donkey Kong was released for the Game Boy Advance in 2004. It’s a platform-based puzzle game, combining elements from the Mario and Donkey Kong series.
This handheld version of Mario Kart was developed by Intelligent Systems and published by Nintendo on the Game Boy Advance in 2001, and it is quite wonderful to play! Like pretty much every Mario Kart game ever made… What’s not to like about them?
The follow-up to one of the best platform games of all time (Super Mario World), is – unsurprisingly – also one of the best platform games of all time!
Super Mario World 2: Yoshi’s Island was released by Nintendo in 1995 to much anticipation, and it didn’t disappoint.
The 1991 Super Nintendo version of Will Wright‘s classic SimCity was developed by Nintendo themselves, so is somewhat different to previous versions. It’s actually one of the best versions of SimCity around.
Of the three Super Mario Bros. games released for the Nintendo Entertainment System, this 1988 release must surely rate as the best.
The North American release of Super Mario Bros. 2 was controversial because it was not the same Super Mario Bros. 2 that was released in Japan – it was a re-skinned game; made into a Mario game, because the Nintendo bigwigs thought the original was too difficult for western gamers.
Super Mario Bros. 2 was initially released on the Famicom Disk System in Japan in 1986, but was not released in North America or Europe in its original form, as you might have expected. It was instead decided that the gameplay was “too difficult” for Western gamers (and also the video games market in North America was undergoing a crash at the time), so Nintendo decided not to release it in English language territories – at least until it was later re-branded as Super Mario Bros.: The Lost levels – and released a different Super Mario Bros.2 in North America instead.
The successor to the 1983 arcade game Mario Bros., Super Mario Bros. was released in Japan and North America in 1985, although it wasn’t released in Europe until 1987.
It is considered by many gamers to be one of the greatest video games of all time, and I wouldn’t dispute that assessment.