The 1996 sequel to Crusader: No Remorse, Crusader: No Regret is more of the same, but with more new weapons, more new enemies, more new moves – more of everything, really.
Again: you again control The Silencer – a futuristic trooper turned renegade – and who can now use as many weapons as he wants (in the first game he could only carry three), and can also roll forwards, as well as strafe while crouching, making the gameplay even more tactical than before.
Graphically, No Regret is better than No Remorse. The isometric graphics are again a mixture of pre-rendered 3D tiles and drawn 2D graphics. The murky stippling effect is still present, but it’s not as noticeable as before. Characters and animations are all very well executed and the background graphics vary more as you plough through the missions.
No Regret is non-stop action from start to finish. Guns; rockets; explosions; hidden secrets; lots and lots of collateral damage… I’d say that it probably just pips No Remorse in terms of fun.
If you like tactical shooters, the Crusader series are well worth picking up and playing.