Released in Japan as Soul Blader, Soul Blazer is a 1992 Super Nintendo release from Enix and it takes the form of an overhead, Zelda-style adventure.
Tag Archives: Nintendo
Conker’s Bad Fur Day, Nintendo 64
Conker’s Bad Fur Day was a surprising 2001 release – on the Nintendo 64 – for British developer Rare, in collaboration with Nintendo.
What is surprising about it is that it is an “adult” game – meaning: it contains cartoon characters behaving in ways that you don’t normally see in a Nintendo game, like vomiting on people’s shoes, making sexual innuendo, and using mild swear words.
Mario Tennis: Power Tour, Game Boy Advance
This 2005 tennis game is one of my favourite sports games of all time.
Mario Tennis: Power Tour was developed by Camelot for Nintendo and is known as Mario Power Tennis in Europe and Australia, but I’m sticking to the original title.
SimCity, Super Nintendo
The 1991 Super Nintendo version of Will Wright‘s classic SimCity was developed by Nintendo themselves, so is somewhat different to previous versions. It’s actually one of the best versions of SimCity around.
Tales of Phantasia, Game Boy Advance
This 2003 remake of Namco‘s SNES classic Tales of Phantasia was the first time the game had been officially translated into English.
While much of the game remains the same, there are a few differences.
Final Fantasy IV, Super Nintendo
Looking a little primitive compared to the 2005 remake for the Game Boy Advance, this original, 1991 Super Nintendo adventure nevertheless is a pioneering game. It was the first Final Fantasy game released for the Super Nintendo (the previous three all being Famicom releases), and the first to use the “Active Time Battle” system.
Super Mario Bros. 3, NES
Of the three Super Mario Bros. games released for the Nintendo Entertainment System, this 1988 release must surely rate as the best.
Super Mario Bros. 2, NES
The North American release of Super Mario Bros. 2 was controversial because it was not the same Super Mario Bros. 2 that was released in Japan – it was a re-skinned game; made into a Mario game, because the Nintendo bigwigs thought the original was too difficult for western gamers.
Super Mario Bros. 2, Famicom Disk System
Super Mario Bros. 2 was initially released on the Famicom Disk System in Japan in 1986, but was not released in North America or Europe in its original form, as you might have expected. It was instead decided that the gameplay was “too difficult” for Western gamers (and also the video games market in North America was undergoing a crash at the time), so Nintendo decided not to release it in English language territories – at least until it was later re-branded as Super Mario Bros.: The Lost levels – and released a different Super Mario Bros.2 in North America instead.
Super Mario Bros., NES
The successor to the 1983 arcade game Mario Bros., Super Mario Bros. was released in Japan and North America in 1985, although it wasn’t released in Europe until 1987.
It is considered by many gamers to be one of the greatest video games of all time, and I wouldn’t dispute that assessment.