Tales of Phantasia, Game Boy Advance

This 2003 remake of Namco‘s SNES classic Tales of Phantasia was the first time the game had been officially translated into English.

While much of the game remains the same, there are a few differences.

Firstly, the screen ratio has been changed from the 4:3 of the SNES original to the ‘widescreen’ 240 x 160 of the GBA screen. Which makes it look more modern, even if the resolution is actually lower (the resolution of the SNES version is 256 x 224). The lower resolution of the GBA is not an issue though as many of the in-game characters have been re-drawn to make them look bigger in the play window. This becomes most apparent during combat, when all the figures appear significantly larger than in the SNES version. This is not a problem, though, because most combat is fought horizontally, and not vertically, so making the main characters larger has not had a detrimental effect on gameplay. Quite the opposite, in fact.

The only real criticisms I’ve read about this game are that the random battles are too frequent (didn’t seem too bad to me), and the combat system is “unrefined” compared to the ‘Tales‘ sequels. Well… No sh*t, Sherlock. That’s bleedin’ obvious. And a bit unfair.

Tales of Phantasia is a lovely game that still has a lot of appeal now and is worth a play if you can find a copy. With this GBA version being an official translation, and with its updated graphics, I’d give it a higher rating than any of the fan-translated versions of the SNES original.

More: Tales of Phantasia on the Game Boy Advance on Wikipedia

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