The third instalment in the Soulcalibur series was developed by Project Soul and published by Namco in 2005. Soulcalibur III was first released for the PlayStation 2, and was later followed by an improved arcade version (it was actually the last Soulcalibur game to receive an arcade release).
Tag Archives: 2005
Call of Duty 2: Big Red One, PlayStation 2
Developed by Treyarch and first published by Activision in 2005, Call of Duty 2: Big Red One is a console-only adaptation of the second Call of Duty game. It was released for GameCube, PlayStation 2 and XBox.
Call of Duty 2, PC
Infinity Ward and Activision‘s sequel to Call of Duty – Call of Duty 2 – was where I sat up and really started to take notice of the series. That was because the game opens with you playing a soldier from the Russian perspective, rather than American, which I thought was a bold decision. Also: in this game you can actually choose which of the three campaigns to play from the main menu (although you do have to unlock them), which wasn’t the case in Call of Duty or United Offensive.
Castlevania: Curse of Darkness, PlayStation 2
Castlevania: Curse of Darkness was the second game released for the PlayStation 2 by Konami, initially coming out in 2005. Much like its predecessor (Lament of Innocence), this game is also a hack and slash 3D action game, with horror and RPG elements.
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Need For Speed: Most Wanted, GameCube
Need For Speed: Most Wanted is the third Need For Speed game released for the GameCube. It was developed in collaboration between EA Black Box and EA Canada, and was first published by EA Games in 2005.
Ice Nine, Game Boy Advance
Ice Nine was one of the last first-person shooters released for the Game Boy Advance. It was developed by Torus Games and published by BAM! Entertainment in 2005, and it was originally going to be a tie-in with the 2003 film The Recruit. However, this fell through when the film failed commercially, but the plot of the game remains mostly unchanged.
Greg Hastings’ Tournament Paintball MAX’D, Game Boy Advance
Greg Hastings’ Tournament Paintball MAX’D is a cross between a first-person shooter, and a sports game, in which you participate in paintball tournaments to become the paintball champion of… the world? The school playground? I’m not entirely sure…
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Gauntlet, Game Boy Advance
The Game Boy Advance version of Atari‘s classic Gauntlet was released as a double-pack, with Rampart, in 2005. It was developed by EC-Interactive and published by Destination Software, and is pretty close to the arcade original, but doesn’t offer a multiplayer option, in spite of the GBA‘s link-up capabilities.
Gauntlet: Seven Sorrows, PlayStation 2
Gauntlet: Seven Sorrows is the seventh game in the Gauntlet series, and is a much better attempt to bring the game into the 3D gaming realm than Gauntlet Legends or Gauntlet Dark Legacy, the previous two games in the series. It was developed by Midway Studios San Diego and published by Midway Games for the PlayStation 2 and XBox in 2005. An XBox 360 version was released in 2008.
Xanadu Next, PC
Xanadu Next was developed by Falcom and published for Windows PCs in Japan in 2005. It is a continuation of the Dragon Slayer series and a spin-off from Xanadu: Dragon Slayer II. The game remained untranslated into English until a worldwide release by XSEED Games in 2016. And I have to say: it’s a wonderful game, and is arguably the pinnacle of the long-running franchise.