By the time Mega Man reached the Sony PlayStation in 1996 he’d undergone another make-over. This one mostly aesthetic – Capcom going for a different look and feel to the SNES games, and – it has to be said – not looking nearly as good.
Mega Man X2 was released for the Super Nintendo in December 1994, before Mega Man 7, which came in March the following year, and was proving to be the new standard-bearer for the series.
The final Mega Man game on the Nintendo Game Boy was Capcom‘s 1994 release Mega Man V, and it is arguably the best in the series.
Definitely the best of the Super Nintendo Mega Man games. From it’s dramatic intro, and the semblance of a plot, to the beautiful graphics, Mega Man X is arguably the best game in the entire Mega Man franchise.
Mega Man 6, released by Capcom in 1993, was the last of the Mega Man games on the Famicom/NES. The first Super Nintendo Mega Man game – Mega Man X – also came out the same year as this. Which is a bit of a shock when you compare the games side by side…
The fourth Game Boy Mega Man game – Mega Man IV – was published by Capcom in 1993 and continues the tradition of this tough, but highly playable, run and gun series.
Both Mega Man II and Mega Man III were published in 1992. Capcom was really knocking them out for the Game Boy in the early 1990s.
1992‘s Mega Man 5 on the Famicom/NES starts with a jaunty tune and a comic book style intro, and then after that it’s back to more of the same platform shooting.
This time Mega Man is up against Stone Man, Gravity Man, Crystal Man, Charge Man, Napalm Man, Wave Man, Star Man, and Gyro Man.
Mega Man 4 was published by Capcom for the Nintendo Famicom in 1991.
Other than a new intro sequence (still not making much sense having been badly translated into English), a new set of bad guys, and some newly-designed levels, there’s not a great deal different in this game to what has preceded it.