Tag Archives: climbing

Duke Nukem II, PC

Duke Nukem II is the sequel to 1991’s Duke Nukem and is another side-scrolling, platform-based shooter, only this time with larger, bolder graphics and jerkier scrolling. It was once again developed and published by Apogee Software, and was first released in 1993.

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Ultima IX: Ascension, PC

Ultima IX: Ascension is the ninth and final instalment of the core Ultima series and was developed by Origin Systems and published for Windows-based PCs by Electronic Arts in 1999. It was the first Ultima game to use polygonal rendering in a full 3D environment.

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Ultima VIII: Pagan, PC

Ultima VIII: Pagan is the eighth entry in the Ultima series and was developed and published by Origin Systems for PC MS-DOS in 1994. Like its predecessor (The Black Gate), Pagan goes for a darker, more mature tone than most of the previous Ultima games, and it is also more puzzle and action-oriented.

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Shantae: Risky’s Revenge – Director’s Cut, PC

Shantae: Risky’s Revenge originally came out on the Nintendo DSi in 2010, and the “Director’s Cut” – shown here – is a remake for the PC that was first released on Steam in 2014. It was developed and published by WayForward Technologies.

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Rastan, ZX Spectrum

This ZX Spectrum conversion of the 1987 scrolling hack and slash arcade game from Taito was developed by Icon Design and published by Imagine Software in 1988. And it’s not bad, but it’s not great either.

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Rastan, Arcade

Rastan – also known as “Rastan Saga” in Japan – is a scrolling hack and slash arcade game developed and manufactured by Taito in 1987. It features a barbarian warrior who must embark on a quest to slay an evil dragon.

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Ristar, Game Gear

Ristar on the Game Gear is a reduced-size version of the classic Megadrive/Genesis platform game by Sega. It was first released for Sega‘s handheld console in 1995.

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Planet of the Apes, Game Boy Advance

The Game Boy Advance version of Planet of the Apes is somewhat different, visually, to the Game Boy Color version, although it is basically the same game underneath. Graphically, the GBA version goes for a “digitised”, more realistic look, which I don’t think is as appealing as the pure 2D drawn look of the GBC version. It makes the game look more like an early ’90s Amiga game, which I think dates it significantly.

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Planet of the Apes, Game Boy Color

Planet of the Apes for the Game Boy Color was developed by Torus Games/Visiware and was first published by Ubisoft in 2001. It is based on the 1968 film of the same name, which in turn was based on the 1963 book by Pierre Boulle. Actually, to be more accurate, the game follows the plot of the 1970 sequel, Beneath the Planet of the Apes, more closely than it does the first film, where Brent (played by James Franciscus) crash-lands on a post-apocalyptic Earth on a rescue mission to find Taylor (Charlton Heston), and eventually finds himself held prisoner in an underground city run by telepathic humans.

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Planet of the Apes, PlayStation

The PlayStation version of Planet of the Apes was developed by French company Visiware and published by Ubisoft via Fox Interactive in 2002. The game was also released for Windows, and that version was released the previous year in 2001. It was actually the first video game ever to be based on the Planet of the Apes franchise. Although it is part of the same family of releases as the Game Boy Advance and Game Boy Color versions, it is a third-person 3D game and not a 2D platform game, like the handheld versions.

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