The FM Towns version of the classic Dungeon Master was ported by FTL Games (the game’s original developer) and published by Fujitsu in 1989 (two years after the original Atari ST version, and three years before the DOS version came out). This was a Japan-only release, on CD-ROM, but the game is playable in both English and Japanese, which is great.
Tag Archives: American
Viewpoint, PlayStation
The 1996 PlayStation version of Aicom‘s classic isometric shooter, Viewpoint, was ported by Visual Concepts Entertainment and published by Electronic Arts. It features updated graphics and music, with the same basic gameplay elements of the original.
The Eidolon, Atari 8-Bit
Using an enhanced version of the fractal engine created for Rescue On Fractalus, The Eidolon is a first-person action game – developed by Lucasfilm Games and published by Epyx in North America in 1985 and Activision in Europe in 1986 – that divided critics when it was first released. While Zzap!64 magazine gave it 97% and a gold medal; raved about the game, and said that it was “not to be missed“, the reviewers of Computer Gaming World disliked it, describing it as “one of the worst games of 1986“… There’s no accounting for taste…
Marble Madness II, Arcade
***CANNED GAME***
Marble Madness II is the unreleased sequel to the classic Marble Madness. It was developed in 1991 by Atari Games and underwent market testing in a variety of locations, but these were deemed a failure so the game was cancelled and never released.
The Amazing Adventures of Mr. F. Lea, Arcade
The title of this obscure 1982 arcade game from Pacific Novelty Manufacturing is bad enough, but the gameplay is hilariously “wacky” too. Well, it is kinda crappy, but does have some curiosity value. Mostly because some of the minigames found within are derivative of other famous video games.
Continue reading The Amazing Adventures of Mr. F. Lea, Arcade
Marble Madness, Apple IIgs
The Apple IIgs port of Marble Madness was coded by Will Harvey of Sandcastle for Electronic Arts and was first published in 1988.
Marble Madness, Atari ST
The Atari ST version of Marble Madness was converted by Will Harvey (who also programmed the C64 and Apple II versions – among others), and Jim Nitchals, and was published by Electronic Arts in 1987. It is very similar to the 8-bit ports Harvey produced, rather than the more authentic Amiga version (that he didn’t).
Marble Madness, Apple II
The Apple II port of Atari Games‘ classic Marble Madness was first published by Electronic Arts in 1986. It was converted by Will Harvey of Sandcastle Productions, who also made the Commodore 64 version, of which this is basically a copy. Lack of colour aside, this conversion does have some playability issues that make it frustrating to play.
Tugboat, Arcade
Tugboat is a relatively early colour arcade game, created by Enter-Tech and first distributed as part of the Moppet Video range in 1982. It is a very simple game that was designed for children – housed in a miniature arcade cabinet – in which you control a tugboat moving down a river and must avoid floating logs (and collisions with the banks), and can collect floating buoys by moving left and right.
Marble Madness, Megadrive/Genesis
Did you know that there are two completely different versions of Marble Madness on the Megadrive/Genesis? The European Megadrive and North American Genesis versions of Marble Madness were published by Electronic Arts in 1991. They were coded by Michael Schwartz, with sound and music by Steve Hayes, and while they’re excellent ports of the classic arcade game, they’re nowhere near as good as the superior Japanese version, which is a completely different game.