Tag Archives: American

Marble Madness II, Arcade

***CANNED GAME***

Marble Madness II is the unreleased sequel to the classic Marble Madness. It was developed in 1991 by Atari Games and underwent market testing in a variety of locations, but these were deemed a failure so the game was cancelled and never released.

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The Amazing Adventures of Mr. F. Lea, Arcade

The title of this obscure 1982 arcade game from Pacific Novelty Manufacturing is bad enough, but the gameplay is hilariously “wacky” too. Well, it is kinda crappy, but does have some curiosity value. Mostly because some of the minigames found within are derivative of other famous video games.

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Marble Madness, Atari ST

The Atari ST version of Marble Madness was converted by Will Harvey (who also programmed the C64 and Apple II versions – among others), and Jim Nitchals, and was published by Electronic Arts in 1987. It is very similar to the 8-bit ports Harvey produced, rather than the more authentic Amiga version (that he didn’t).

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Marble Madness, Apple II

The Apple II port of Atari Games‘ classic Marble Madness was first published by Electronic Arts in 1986. It was converted by Will Harvey of Sandcastle Productions, who also made the Commodore 64 version, of which this is basically a copy. Lack of colour aside, this conversion does have some playability issues that make it frustrating to play.

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Tugboat, Arcade

Tugboat is a relatively early colour arcade game, created by Enter-Tech and first distributed as part of the Moppet Video range in 1982. It is a very simple game that was designed for children – housed in a miniature arcade cabinet – in which you control a tugboat moving down a river and must avoid floating logs (and collisions with the banks), and can collect floating buoys by moving left and right.

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Marble Madness, Megadrive/Genesis

Did you know that there are two completely different versions of Marble Madness on the Megadrive/Genesis? The European Megadrive and North American Genesis versions of Marble Madness were published by Electronic Arts in 1991. They were coded by Michael Schwartz, with sound and music by Steve Hayes, and while they’re excellent ports of the classic arcade game, they’re nowhere near as good as the superior Japanese version, which is a completely different game.

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Marble Madness, Amiga

The Amiga version of Atari Gamesclassic arcade game, Marble Madness, was converted by Larry Reed and published by Electronic Arts in 1986. It is one of those relatively early 16-bit ports that is a little rough around the edges, presentation-wise, but plays perfectly well.

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Castlevania, PC

The PC MS-DOS version of Konami‘s Castlevania was developed by Unlimited Software, Inc. (the same company that did the C64 conversion), and first published in North America in 1990. As far as I know it didn’t get a release in Europe or Japan.

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Castlevania, Commodore 64

The Commodore 64 version of Castlevania was converted by Unlimited Software, Inc. and published by Konami in 1990, and it’s not a bad port overall. It’s arguably better than the dodgy Amiga version.

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