Luigi’s Mansion was first released in 2001 on the Nintendo GameCube, and was a launch title if I remember correctly (meaning: it was available when the GameCube was first released).
Tag Archives: action
Daikatana, Game Boy Color
Not the infamous Ion Storm first-person failure (also known as John Romero’s Daikatana), but a Japanese, Zelda-style implementation of the Daikatana franchise on the Game Boy Color, first released in 2000.
And it is surprisingly good too!
Cookie, ZX Spectrum
Another of Ultimate‘s early ZX Spectrum classics, Cookie – from 1983 – is a simple arcade-style action game where you are a little chef sprite shooting bags of flour at ingredients to knock them into a mixing bowl.
Etrian Odyssey III: The Drowned City, Nintendo DS [Part 2]
I want to post some more grabs from Etrian Odyssey III: The Drowned City on the Nintendo DS. Because it really is one of the best RPGs of all time, and because I can’t recommend you play it highly enough.
Continue reading Etrian Odyssey III: The Drowned City, Nintendo DS [Part 2]
Popeye, ZX Spectrum
DK’Tronics‘ 1985 release Popeye is notable for its use of large, colourful animated character graphics, the likes of which had not been seen before. At least not at the time of release on the humble ZX Spectrum.
Ranarama, Atari ST
Ranarama, by Steve Turner of Graftgold, originated on the ZX Spectrum in 1987, and was later converted to the Atari ST, Amiga and Amstrad CPC.
Carrier Command, Atari ST
Realtime Games‘ 1988 hit, Carrier Command, is a compelling mixture of 3D simulation and real-time strategy.
In it you take control of a futuristic, robotic aircraft carrier and must work your way through an island archipelago, taking control of each island and competing against a rival carrier.
Midwinter, Atari ST
Mike Singleton‘s 1989 release, Midwinter, is a classic action strategy game with a mixture of early 3D polygonal graphics and 16-colour 2D graphics.
Boulder Dash, Arcade
This 1990 arcade version of First Star‘s classic Boulder Dash dispenses with Rockford as we know (knew) him, and replaces him with a miner’s hat-wearing boy, although this doesn’t affect the game negatively.
Dig Dug II, Arcade
Namco‘s fairly unassuming 1985 release, Dig Dug II, is a fun sequel to the classic digging game, except in this game you are (the character) Dig Dug – on an island, with either your hose or your drill as weapons – and must defeat all the monsters to progress.