Loosely based on the famous Bram Stoker novel, Dracula the Undead sees you taking the role of Jonathan Harker as he tries to escape from Dracula‘s castle and collect evidence to prove the vampire’s identity.
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Booty, Commodore 16/Plus4
A 1986 conversion of a hit ZX Spectrum budget game, the Commodore 16 conversion of John F. Cain‘s Booty is about as bad as a video game can get.
The game constantly dumps unfairness on you, and is about as entertaining as being crawled on by a Brazilian Wandering Spider.
The Immortal, Megadrive/Genesis
The Immortal is a legendary RPG from Electronic Arts that was originally released for the Apple IIgs, then later ported to other systems, including this 1991 Megadrive conversion which is arguably the best version of The Immortal out there.
Mario vs. Donkey Kong, Game Boy Advance
Mario vs. Donkey Kong was released for the Game Boy Advance in 2004. It’s a platform-based puzzle game, combining elements from the Mario and Donkey Kong series.
Bruce Lee: Return of the Legend, Game Boy Advance
Created in 2003 by Vicarious Visions, Bruce Lee: Return of the Legend is an excellent side-scrolling beat ’em up that presents Bruce Lee in the role of a martial arts student fighting an evil crime syndicate in revenge for the murder of his master.
It’s an excellent game too – surprisingly so.
Continue reading Bruce Lee: Return of the Legend, Game Boy Advance
Super Mario World 2: Yoshi’s Island, Super Nintendo
The follow-up to one of the best platform games of all time (Super Mario World), is – unsurprisingly – also one of the best platform games of all time!
Super Mario World 2: Yoshi’s Island was released by Nintendo in 1995 to much anticipation, and it didn’t disappoint.
Continue reading Super Mario World 2: Yoshi’s Island, Super Nintendo
Do-Re-Mi Fantasy, Super Nintendo
Published in Japan by Hudson Soft in 1996, Do-Re-Mi Fantasy is a cute and colourful platform game that is actually the sequel to the Famicom game Milon’s Secret Castle.
Do-Re-Mi Fantasy doesn’t really look like Milon’s Secret Castle – or play like it for that matter – but it does share the same bubble-blowing DNA as its predecessor.
Moonlight Madness, ZX Spectrum
The sequel to the classic Booty was published by Bubble Bus Software in 1986. It was again designed and programmed by John F. Cain.
Super Pac-Man, Arcade
Unlike Ms. Pac-Man and Jr. Pac-Man, Super Pac-Man was developed by Namco themselves in 1982, so could be considered the first ‘official’ sequel to Pac-Man.
The fact is: it is arguably inferior to both the aforementioned Midway Pac-Man games, which is a little embarrassing. That said: it is still a decent game in its own right; maybe not quite as ‘pure’ or ‘hardcore’ as Ms. Pac-Man and Jr. Pac-Man, but good nonetheless.
Serious Sam’s Bogus Detour, PC
Serious Sam’s Bogus Detour is exactly what the title of this game implies… a curveball in the Serious Sam series.
Developed by Swedish team Crackshell – in association with original Serious Sam developer, Croteam – and published in 2017 by Devolver Digital, this is an overhead shooter with pixel-based, retro-style graphics. And it is bloody brilliant! Better even than the Serious Sam games it is based upon.