Tag Archives: Commodore 16/Plus4

Paperboy, Commodore 16/Plus4

Joerg Dierks (of Kingsoft in Germany) wrote the C16/Plus4 version of Paperboy, which was published by Elite Systems, mostly on cassette throughout Europe in 1986.

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Pizza Pete, Commodore 16/Plus4

Programmed by Don Rigby and published by Illusion Software in 1985, Pizza Pete for the Commodore 16/Plus4 could well be the single worst BurgerTime clone I’ve ever played. Which – as anyone who’s seen Barmy Burgers before – will know is an accolade that’ll take some beating…

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Boulder Dash, Commodore 16/Plus4

I don’t know for sure if the Commodore 16/Plus4 conversion of Peter Liepa and Chris Gray‘s classic Boulder Dash is official or a homebrew port (my guess is that it’s a homebrew port because I can’t find any reliable information about it online), but it unfortunately has a number of issues.

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Booty, Commodore 16/Plus4

A 1986 conversion of a hit ZX Spectrum budget game, the Commodore 16 conversion of John F. Cain‘s Booty is about as bad as a video game can get.

The game constantly dumps unfairness on you, and is about as entertaining as being crawled on by a Brazilian Wandering Spider.

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Out On A Limb, Commodore 16/Plus4

Out On A Limb is a Jack and the Beanstalk-inspired platform game published by Anirog Software in 1984.

It is probably best known on the Commodore 64, but a Commodore 16 version also exists and it is fondly-remembered by fans.

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POD: Proof of Destruction, Commodore 16/Plus4

POD: Proof Of Destruction is another decent bullet hell shooter on the C16, and another game designed and programmed by the prolific Shaun Southern.

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Timeslip, Commodore 16/Plus4

Created by Jon Williams (the guy responsible for the Berks series), Timeslip is an interesting side-scrolling shooter with the screen split into three distinct horizontal sections.

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Mercenary, Commodore 16/Plus4

Requiring 64K of RAM to run, and coded by Paul Woakes himself, Mercenary on the Plus4 is an almost perfect conversion of his classic 3D, C64 exploration game.

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Baby Berks, Commodore 16/Plus4

Another Berks game, again released in 1985 and programmed by Jon Williams for CRL Group Ltd.

Baby Berks is very similar to the first Berks, only this time the Berks have become the chasing enemies, and your targets (to shoot) are the Baby Berks that hatch from eggs.

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