Tag Archives: aliens

Time-Gate, ZX Spectrum

Written by John Hollis and first published by Quicksilva for the 48K ZX Spectrum in 1983, Time-Gate was the first Spectrum game I ever played and is a simple first-person space shooter – basically a Star Raiders clone with a few differences.

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Dropzone, NES/Famicom

Archer MacLean‘s classic side-scrolling shooter, Dropzone, was converted to the NES/Famicom by Eurocom Developments and it is an excellent adaptation of this fast-moving Defender derivative.

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Gorf, ColecoVision

A rare home port of Nutting Associatesfamous 1981 arcade game, Gorf. Rare because the original developers licensed both Space Invaders and Galaxian for inclusion in the original Gorf, which restricted its reach in home markets (because anyone wanting to release the game on another system would also have to license both games to make it legal).

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Fantasy Zone, Game Gear

Also known as Fantasy Zone Gear, this handheld conversion of the 1986 arcade game was first released in 1991 and was developed by Sanritsu and published by Sega.

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Contra 4, Nintendo DS

Contra 4 was developed by WayForward Technologies and published by Konami for the Nintendo DS in 2007. It is a direct sequel to Contra III on the SNES, made in celebration of the 20th anniversary of the Contra series.

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Super Contra, Arcade

Super Contra is the sequel to Contra and was developed and distributed into arcades by Konami in 1988. It’s another challenging vertical screen run-and-gun shooter featuring super soldiers Bill and Lance, fighting the same alien creatures as seen in the previous game. Except this time they’re on a different mission and events are set one year later.

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Galaga: Destination Earth, PlayStation

Galaga: Destination Earth is a modern re-imagining of the classic Namco arcade game, Galaga, developed by British studio King of the Jungle and published by Hasbro Interactive for the PlayStation and Windows in 2000.

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Mass Effect, PC

Developed by Canadian company BioWare and released in 2007, Mass Effect is the first part in a trilogy of futuristic RPGs featuring an elite human solder called Commander Shepard.

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Rocket Roger, Commodore 64

Rocket Roger is a scrolling action game written by Steve Evans and published by Alligata Software in 1984. In it you control the titular Roger who must fly around using a jet pack and collect crystals from a series of underground caves. The crystals are needed to power your spaceship and you need to collect 99 of them to escape the planet.

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