Tag Archives: tiles

Legend of Grimrock II, PC

A brilliant sequel to the tile-based RPG of 2012, Legend of Grimrock II is more of the same atmospheric adventuring from developer Almost Human, but with 2014‘s new content and ideas.

Grimrock 2 begins after a shipwreck; on a beach, with rocky, exterior locations, which is a surprising and refreshing way to start a game like this. You can even walk in the shallow water, which is nice, and on the very first level the shallow water holds an important secret. Don’t miss it.

Continue reading Legend of Grimrock II, PC

Klax, Arcade

It says “copyright 1989” on the title screen, but Klax actually made it into arcades in June 1990.

Klax is a realtime puzzle game – for one or two players – with falling tiles that you must catch, then drop, into a small trough at the bottom of the screen.

Continue reading Klax, Arcade

Rainbow Walker, Atari 800

Steve Coleman‘s Rainbow Walker was first published by Synapse Software in 1983.

It is an unusual, pseudo 3D platform game with a curved track of grey tiles, each of which you (a small, blobby character called Cedrick) have to step on in order to turn into coloured tiles. The aim being: to turn the entire track into a rainbow, by standing on every tile.

Continue reading Rainbow Walker, Atari 800

Civilization, PC

Sid Meier‘s Civilization is a classic turn-based strategy game first released by MicroProse in 1991.

Since then it has been re-made and re-released many times, such is the allure of its classic gameplay.

Continue reading Civilization, PC

Legend of Grimrock, PC

This incredible “indie” dungeon crawler absolutely drips atmosphere and is bloody terrifying in places! It’s a heck of a challenge too…

Legend of Grimrock plays very much in the mould of Dungeon Master, and other first-person, tile-based RPGs, but it does it so much better than almost all of the others. It’s like the game’s developer – Almost Human – looked at every other Role-Playing Game that ever came before Legend of Grimrock and “consolidated” all the best ideas of the genre into their game. Leaving out all the bad bits. You can even use your own image files for your characters, which is a feature I loved, and hadn’t seen in a game of this type before.

At times the going is very difficult – the pace is extremely fast (compared to, say, Dungeon Master), and the monsters are ravenously enthusiastic for your blood. You have to think and act quickly to survive. You have to listen carefully too, as you can often hear death coming long before you can see it. As is the norm now with these types of games: all the monsters have unique sound effects so they can terrorise you from afar – before killing you dead.

And there’s a sequel too. Which is just as good – if not better – than this first game.

Legend of Grimrock is top quality gaming and Almost Human can take great credit for their endeavours. It will go down as a classic I think!

More: Legend of Grimrock on Wikipedia
Steam: Legend of Grimrock on Steam
gog.com: Legend of Grimrock on GOG.com
Website: http://www.grimrock.net/

Lords of Chaos, ZX Spectrum

Julian Gollop and his co-developers made this cross between his Rebelstar games, and his Chaos fantasy game, way back in 1990. That was quite late in the Spectrum’s life, and therefore this is one of its last truly great titles released for Sir Clive’s little black box.

Fantasy and magic, meets turn-based combat. What more could you ask for?

More: https://en.wikipedia.org/wiki/Lords_of_Chaos_(video_game)