Q*Bert 3 was developed by Realtime Associates and released in 1992, and it was a bit of a missed opportunity in some respects.
Tag Archives: American
Discs of Tron, Arcade
The second video game based on Disney‘s famous 1982 movie, Tron, released into arcades in 1983 by Bally Midway. The first one is here.
Menzoberranzan, PC
An RPG with a funny name, based on the AD&D Forgotten Realms campaign setting, Menzoberranzan is a 1994, first-person, party-based adventure game developed by DreamForge Intertainment for Strategic Simulations Inc.
Ravenloft: Strahd’s Possession, PC
Released in 1994, Ravenloft: Strahd’s Possession was developed by DreamForge Intertainment for Strategic Simulations Inc. and was distributed by US Gold in the UK.
I remember it well because I reviewed it for PC Player magazine back in the day.
Rampart, Arcade
Atari Games‘ 1990 arcade game Rampart is a strange but compelling single-screen castle-building action game, with artillery-based shooting sections.
Millipede, Arcade
Millipede is a direct sequel to Atari‘s Centipede and was first distributed into video game arcades in 1982.
It’s basically the same trackball-controlled gameplay as before, but with a few changes and enhancements.
Basketball, Arcade
This is the 1979, black and white arcade game, Basketball, as developed and manufactured by Atari Inc. It had two trackballs on the cabinet – one for each player.
IndyCar Racing, PC
Papyrus Design Group‘s 1993 classic IndyCar Racing is a fast, MS-DOS-based racing game with lots to interest petrolheads, sim fans, and car geeks.
Karateka, Commodore 64
Karateka was Prince of Persia creator Jordan Mechner‘s first published game. He programmed it (originally for the Apple II) while attending Yale University in 1984.
It’s a simple martial arts fighting game that uses rotoscoped graphics to create realistic animation. Back in 1984 they were pretty revolutionary.
E.T. the Extra-Terrestrial, Atari 2600
This notorious 1982 release for the Atari 2600 was – at the time – the most expensive movie license ever acquired by a video game company ($35 million dollars it apparently cost), and it also undoubtedly hastened the demise of Atari Inc. (as it was back then), and was also a major contributing factor to the video game market crash of 1983.