Rollcage is a fast, physics-based racing game developed by Attention To Detail and published by Psygnosis in 1999.
Tag Archives: 3D graphics
Three-dimensional graphics, usually constructed of polygons. Not two-dimensional.
Stunt Race FX, Super Nintendo
Released for the Super Nintendo in 1994, this cheerful racing game is another SNES title that employs use of the Super FX Chip – an extra co-processor inside the cartridge which enhances the console’s 3D graphics capabilities (the same chip, as used in Star Fox).
Rez, Dreamcast
Developed by United Game Artists and released simultaneously for the Sega Dreamcast and Sony PlayStation 2 in 2001, Rez is a trippy, mind-bendingly-original and visually-stunning ‘Rail Shooter’ (meaning: the path you follow is ‘on rails’, like a rollercoaster), with hacking and music influences.
Etrian Odyssey II: Heroes of Lagaard, Nintendo DS
This 2008 Nintendo DS release from Atlus is up there with the best in terms of top quality level-grinders – it really is superb.
The Etrian Odyssey series is all about mapping and exploration, item drops, boss battles, levelling, and lots of excellent turn-based combat, and this second instalment is a clear evolution of the first game, although arguably not quite as expansive and refined as its remarkable sequel.
Continue reading Etrian Odyssey II: Heroes of Lagaard, Nintendo DS
Wizardry 8, PC
Wizardry 8 is a level-grinding RPG with turn-based combat, developed by Sir-Tech Canada and first released in 2001.
Grandia III, PlayStation 2
Sony‘s PlayStation 2 has had its fair share of decent RPGs, but Grandia III – first released in 2005 by Game Arts and Square Enix – is one that sticks in my mind clearly.
Grandia II, Dreamcast
Grandia II was released in August 2000 in Japan for the Sega Dreamcast. It follows the same template as the first Grandia game, except this time with full 3D graphics (the first Grandia mixed 2D and 3D). And – as Grandia II was made by many of the same people who made the first game – it’s not surprising that it’s similar.
Grandia, PlayStation
Grandia was initially released in 1997 on the Sega Saturn in Japan, and then later in 1999 on the Sony PlayStation.
Only the later PlayStation version received an official English translation (although the Sega Saturn version does have a fan translation, using the same text as the PlayStation version, but was not available in English until the patch was released in March 2019).
Shining the Holy Ark, Sega Saturn
A direct follow-up to the classic Megadrive game, Shining in the Darkness, and arguably the best level-grinder on the Sega Saturn, the awkwardly-titled Shining the Holy Ark is a superb first-person, party-based RPG with turn-based combat.
Dragon Quest VIII, PlayStation 2 [Part 2]
Okay, so I couldn’t just leave it at that with regard to Dragon Quest VIII, so here’s another set of screenshots showing later in the game. In particular: the Dragovian Trials – an unlockable quest in which you take on a series of ever more powerful dragons, for unique rewards at the end of the game.