Tag Archives: 2D graphics

Flat, two-dimensional graphics, usually constructed of pixels. Not three-dimensional.

Gremlins Unleashed, Game Boy Color

Developed by Canadian company Planet Interactive Development and published – in Europe only – by Light and Shadow Productions in 2001, Gremlins Unleashed is a platform game based on the first Gremlins film, and in which you can play as either Gizmo the Mogwai, or Stripe the Gremlin.

Continue reading Gremlins Unleashed, Game Boy Color

Dynamite Dan, MSX

The MSX version of Rod Bowkett‘s classic Spectrum platformer, Dynamite Dan, was programmed by Mr. Micro and published by Mirrorsoft in 1986. It is an excellent port and looks and plays very similarly to the original.

Continue reading Dynamite Dan, MSX

The NewZealand Story, Megadrive/Genesis

A pretty much perfect conversion of the classic Taito arcade game, The NewZealand Story, developed by Visco Corporation and released for the Sega Megadrive/Genesis in 1990, in Japan only, through Taito themselves.

Continue reading The NewZealand Story, Megadrive/Genesis

Tetris 2, Game Boy

Tetris 2 was released for the Game Boy, NES and SNES, by Nintendo, in 1993. It was developed by TOSE Co. Ltd., with the cooperation of Nintendo R&D1. The Game Boy version, that we’re looking at here, has Bullet-Proof Software shown as the developer.

Continue reading Tetris 2, Game Boy

1943: The Battle of Midway, Arcade

1943: The Battle of Midway is the sequel to Capcom‘s 1984 arcade hit, 1942, and it really takes this WWII-themed bullet hell shooter to another level. It was first released into arcades in 1987.

Continue reading 1943: The Battle of Midway, Arcade

1942, Arcade

1942 is a vertically-scrolling bullet hell shooter from Capcom, first released into arcades in 1984. The game is loosely based on the Battle of Midway of WWII and sees you piloting an American P-38 Lightning, fighting against Japanese forces.

Continue reading 1942, Arcade

Prince of Persia, Atari 8-bit

After apparently years of toil, and unforseen circumstances, a homebrew conversion of Jordan Mechner‘s classic Prince of Persia finally arrived on Atari 8-bit systems, in 2021. It requires a 128KB XL/XE; it’s free to download and play, and comes it in a variety of different formats (including cartridge). And – I have to say, right out the gate – that it is a brilliant port.

Continue reading Prince of Persia, Atari 8-bit