Developed by Cyberdyne Systems and published by Thalamus (the software arm of Newsfield Publishing), Armalyte is known for its furious blasting action, and it’s wonderfully detailed and atmospheric graphics.
Tag Archives: 2D graphics
Flat, two-dimensional graphics, usually constructed of pixels. Not three-dimensional.
Castlevania: Symphony of the Night, PlayStation
One of the best Castlevania games, Symphony of the Night on the PlayStation is a brilliant mix of platforming and Level-Grinding Role-Playing, with some wonderful graphical moments and evil gameplay touches.
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Sub-Terrania, Megadrive/Genesis
A shoot ’em up/gravity game on the Sega Megadrive/Genesis that is a massive amount of fun to play. It really is one of those obscure little titles that is a pleasant surprise to discover.
King of Demons, Super Nintendo
This 1995, Japan-only release is a game that begins fairly un-remarkably, but quickly opens up to become one of the most interesting and visually exciting action platform games on the SNES.
Etrian Odyssey III: The Drowned City, Nintendo DS
This third game in the Atlus Etrian Odyssey series is a serious contender for the best RPG of all time. It is just so beautiful and so detailed and so well constructed that I haven’t got anything negative to say about it. Other than it is rock hard!
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Typhoon Thompson, Amiga
Dan Gorlin‘s Typhoon Thompson in Search For the Sea Child is a smart little title to play in an emulator now, although you do have to get the controls right to enjoy it properly. It’s a mouse and keyboard game but can be gotten to work with a joypad, if you’re persistent.
World Class Leaderboard, Commodore 64
World Class Leaderboard on the Commodore 64 is one of my favourite games of all time, but I’m not really much of a golf fan. This goes some way to demonstrating just how GOOD this game is.
Chase HQ, Arcade
Taito‘s Chase HQ is an intense arcade driving game where you chase down criminals and have to bash them into submission with your vehicle.
Swords and Sorcery, ZX Spectrum
Swords and Sorcery by PSS is an early RPG that was way ahead of its time (it having been first released in 1985), and also surprisingly tense and feature-packed, considering that it fit in to only 48K of memory.