Tag Archives: Tony Porter

Crime Wave, Atari ST

Crime Wave is a side-scrolling run-and-gun shooter, developed by The Code Monkeys for Access Software and first published in 1990. It is reminiscent of the 1989 arcade game, Narc, and could in fact be described as a clone of that game.

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The Eidolon, ZX Spectrum

I didn’t even know that Lucasfilm Games‘ classic 8-bit fantasy exploration game, The Eidolon, was available for the ZX Spectrum until recently. It was ported to the Spectrum by P.A.W. Software and first published by Activision in 1986. And this is my first time playing it.

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Judge Dredd, Game Boy

Judge Dredd on the Game Boy is a port of the Super Nintendo platform game, which is based on the 1995 Judge Dredd film starring Sylvester Stallone. It was developed by Probe Software and published by Acclaim the same year as the film’s release.

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Judge Dredd, Megadrive/Genesis

This run-and-gun platform/action game is based on the 1995 film starring Sylvester Stallone, which in turn is based on the infamous comic strip from British science fiction periodical 2000AD. Judge Dredd was developed by Probe Software and published by Acclaim Entertainment not long after the film’s release.

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Judge Dredd, Super Nintendo

Having been a 2000AD reader since the very first issue I’ve always been sceptical about Judge Dredd games, films, and other third-party uses of the character, mostly because they’ve all been failures. Failing to capture the spirit and tone of the original comic.

This Judge Dredd game is based on the 1995 film of the same name – the one starring Sylvester Stallone and directed by Danny Cannon. I’ve previously avoided it until now, having been one of those who went to see the film when it first came out and being unimpressed by it. To be honest: ever since they announced Stallone as Judge Dredd I’ve been disappointed by the process of bringing one of my favourite comic characters to the big screen. Of all the actors they could’ve chosen to play Judge Dredd: they chose one of my least favourite actors of all-time. So my hopes for this video game were low to begin with.

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Gauntlet, Sega Master System

The Sega Master System conversion of Atari‘s classic arcade game Gauntlet is surprisingly good. For starters: it’s got the fastest fire rate of any of the home versions available, and it plays with a high intensity. This does, however, make the game especially challenging because the health of your heroes does tend to go down rather quickly.

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Gauntlet, MSX

Another fine 8-bit conversion of the classic arcade game Gauntlet, by Gremlin Graphics and published by US Gold in 1987. The MSX version was created by the same team who did the ZX Spectrum version and therefore is quite similar. Which is not a bad thing as the Speccy conversion is quite excellent.

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Gauntlet, Amstrad CPC

The Amstrad CPC conversion of Atari‘s classic Gauntlet arcade game is another decent port by Gremlin Graphics, once again published by US Gold in 1987. The same team who created the C64, Spectrum, Atari 8-bit, and MSX versions also made this.

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Gauntlet, ZX Spectrum

The ZX Spectrum conversion of the classic arcade game Gauntlet is surprisingly good. It was developed by Gremlin Graphics and published by US Gold in 1987 and features all 100 levels from the original, only in multi-load chunks. This was because the game was initially released on cassette only and required loading after a certain number of levels were traversed.

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Road Rash, Game Gear

A handheld conversion of the classic Megadrive motorbike racing game that works very well on the Game Gear. Game Gear Road Rash was programmed by Gary Priest for Probe Software and published by US Gold in 1993.

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