Boulder Dash is a very special game. It is a simple idea, with cute graphics and devious gameplay that combine to make an addictive combination of arcade-style action, survival and puzzle-solving.
This Atari 2600 homebrew port of Boulder Dash was first revealed in 2011 and there was talk of releasing it as a cartridge, but I’m not 100% sure if that actually happened or not (I think it did, from what I can see online).
The only ROMs available online are a two-level demo made by the developers to show off the game, and that is what these screenshots are from.
I don’t know for sure if the Commodore 16/Plus4 conversion of Peter Liepa and Chris Gray‘s classic Boulder Dash is official or a homebrew port (my guess is that it’s a homebrew port because I can’t find any reliable information about it online), but it unfortunately has a number of issues.
The NES/Famicom version of the classic Boulder Dash was developed by Data East and published by JVC in North America and Data East in Japan in 1990.
It is distinguished from other Boulder Dash conversions by having completely different graphics and sound from the original.
The Game Boy version of Boulder Dash was programmed by Beam Software and is somewhat similar to the NES version (not exactly the same since it was developed by a completely different company). It is a jolly re-imagining with different graphics, but the same devious level designs as the original. And it is of course monochrome, rather than colour.
The BBC Micro conversion of Peter Liepa and Chris Gray‘s classic Boulder Dash was programmed by Andrew Bennett and published by Tynesoft in 1988. And I don’t know what it is about this port, but there is something wholly unsatisfactory about it.
Boulder Dash on the ZX Spectrum is a decent, playable conversion, but it isn’t great and does have its issues. It was programmed by Dalali Software and published by Front Runner (a software label owned by K-Tel Productions, a famous British record label) in 1985.
Boulder Dash on the Apple II was coded by Pat Montelo and published by Micro Fun in 1984, and it is arguably one of the best games on the system.
The MSX version of Boulder Dash was developed by Orpheus and published by Comptiq in 1985. It is another excellent 8-bit conversion, with feather light controls (TM) and authentic gameplay.