The 1983 MS-DOS version of Beam Software‘s classic text adventure, The Hobbit, allows you to choose between 40 or 80 column display for the text parser, and whether you want to play the game with pictures or not.
Tag Archives: fantasy
Barbarian II: The Dungeon of Drax, Commodore 64
The sequel to 1987’s cult hit Barbarian, Barbarian II: The Dungeon of Drax is a similar fighting game, but with more variety than the first game, and the possibility of exploring the actual world by moving from screen to screen (“wow! What a technological advancement!“). Barbarian II was first released in 1988 by Palace Software. The game was later licensed by Epyx for distribution in North America under the title of “Axe of Rage“.
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Barbarian, Commodore 64
Palace Software‘s Barbarian: The Ultimate Warrior is a fondly-remembered and controversial one-on-one fighting game from 1987, where two gladiatorial combatants slug it out to the death in a variety of different locations. Actually, there are two different versions of this game, each with different backgrounds. The first version has a throne room and then a pit. The second version has a meadow and a clearing in a forest. I’m not sure why there are two versions of this game, but that definitely seems to be the case.
Towers II: Plight of the Stargazer, Atari Jaguar
Towers II: Plight of the Stargazer is a rarity on the Atari Jaguar – it’s a first-person 3D Role-Playing Game, in the style of Ultima Underworld, The Elder Scrolls: Arena, or the early King’s Field games, and it’s probably the only RPG that was ever officially released for the console. The game does look pretty grim, but thankfully plays better than it looks.
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Flashback, Atari Jaguar
Delphine Software‘s classic Flashback was ported to the Atari Jaguar and first released by US Gold in 1994. It is a close to perfect conversion of this superb platform adventure game.
Doom, Atari Jaguar
The Atari Jaguar conversion of id Software‘s classic Doom is actually pretty good. It’s a lot better than the Super Nintendo port, which should be expected. It was first released in November 1994 by Atari Corporation. id‘s John Carmack programmed the bulk of the engine, with Dave Taylor handling multiplayer code, and with Atari‘s help on the production and testing side of things.
Towers: Lord Baniff’s Deceit, Atari ST
Towers: Lord Baniff’s Deceit was first released for the Atari ST by JV Enterprises in 1993. It is a first-person RPG in the style of Dungeon Master, with tile-based movement and real-time combat.
Cadash, Arcade
If you’re looking for a weird, obscure fantasy action game to play you could do a lot worse than Taito‘s 1990 arcade game Cadash, which mixes platform gaming with RPG-style elements in a way that is rarely seen in this kind of coin-operated title.
Big Trouble in Little China, Amstrad CPC
The 1987 Amstrad CPC version of Big Trouble in Little China is more or less a direct port of the ZX Spectrum original, but with slightly more colour in the graphics. It is noticeably slower than the Spectrum version, though.
Big Trouble in Little China, Commodore 64
Based on the 1986 John Carpenter film of the same name, Big Trouble in Little China is a side-scrolling action game designed by Mev Dinc and published by Electric Dreams Software for the C64 in 1987. And it is pretty lame, it has to be said.