Tag Archives: exploration

The Hobbit, Game Boy Advance

The Game Boy Advance version of The Hobbit was developed by Saffire, Inc. and first released by Sierra Entertainment in 2003. This game is based on Tolkien‘s famous book, and not the Peter Jackson films (the first Hobbit film was released in 2012, and this game actually came out the same year as The Lord of the Rings: The Return of the King).

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Pirates! Gold, Amiga CD32

The Amiga CD32 version of Pirates! Gold is a remake of the original Pirates! and was published in 1994 by MicroProse. It is considered by some to be the best version of the game available, but I disagree with that.

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Pirates!, Commodore 64

First released for the Commodore 64 by Microprose in 1987, Pirates! is a single-player, open world strategy/action game in which you play an adventurer, sailing the high seas, fighting, plundering, trading, and trying to survive the rigours of life as a seafaring captain during a brutal period of history.

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Treasure Hunter G, Super Nintendo

Developed by Sting Entertainment and published by Squaresoft in 1996, Treasure Hunter G is a tactical Japanese Role-Playing Game that features exploration, turn-based combat and a fantasy-based storyline that mixes magic and technology. It was released in Japan only, but a fan translation makes it playable in English.

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Swords and Serpents, NES/Famicom

Developed by Interplay Productions and published by Acclaim Entertainment in 1990, Swords and Serpents is a first-person, party-based RPG with tile-based movement for up to four players. You can either build a party of four characters yourself, in single-player mode, or up to four different players can control one party member each in multiplayer mode*.

*= An adapter, like the ‘NES Satellite‘, or another four-player expansion peripheral, is required if you’re going to play with that many players (but, let’s face it, very few will, although it’s nice – and fairly unique – to have the option to do that).

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The Eidolon, ZX Spectrum

I didn’t even know that Lucasfilm Games‘ classic 8-bit fantasy exploration game, The Eidolon, was available for the ZX Spectrum until recently. It was ported to the Spectrum by P.A.W. Software and first published by Activision in 1986. And this is my first time playing it.

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Sword of Fargoal, Commodore 64

The Commodore 64 conversion of the VIC-20 classic, Sword of Fargoal, was published in 1983 by Epyx. It features the same Roguelike gameplay of the original, with a few small enhancements.

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Sword of Fargoal, VIC-20

Written by Jeff McCord of Automated Simulations, Inc. and first published for the expanded VIC-20 by Epyx in 1982, Sword of Fargoal is a simple dungeon-crawling, Roguelike action game where you play an explorer who is searching a series of randomly generated levels for a legendary sword.

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Indiana Jones and the Fate of Atlantis, FM Towns

LucasArts‘ classic point-and-click adventure, Indiana Jones and the Fate of Atlantis, was released for the FM Towns by Victor Musical Industries in 1993, and although it was a Japan-only release it does include the English language version, which makes it perfectly playable to Westerners.

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Ultima Underworld: The Stygian Abyss, FM Towns

Origin/Blue Sky Productionsclassic MS-DOS RPG, Ultima Underworld: The Stygian Abyss, was released for the FM Towns in 1993 by Electronic Arts Victor, Inc.*

*= Electronic Arts Victor was a joint venture between Electronic Arts and the Victor Musical Industries subsidiary of JVC, established in September 1992 in Tokyo. Electronic Arts Victor‘s mission was to translate Electronic Arts‘ library of games to Japanese language and to distribute them in Japan, as well as to create original titles for the Japanese market.

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