Tag Archives: Single-Player

Marble Madness, Arcade

Atari’s 1984 arcade hit was a very early proponent of isometric (meaning: “equal measure“) graphics, with a viewpoint that takes an overhead, three-quarter perspective of the gameplay area, and as a result was a huge influence on many games that followed it.

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Bruce Lee II, PC

Bruce Lee II is an unofficial ‘homebrew’ sequel to Ron J. Fortier‘s classic Bruce Lee, released free by Bruno R. Marcos in 2013. And it is a marvellous game in its own right!

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Fallout: New Vegas, PC

Fallout: New Vegas really is the game Fallout 3 could have been. Don’t get me wrong: I liked Fallout 3 (and loved Fallouts 1 & 2), but the storytelling and decision-making in Fallout 3 I felt left a LOT to be desired.

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Morrowind, XBox

In my opinion the Morrowind Game of the Year Edition on the XBox is even better than the much-loved PC original, because the controls are more intuitive.

You may scoff, but having played all the Elder Scrolls games to death over the past two decades, and having written about them a lot in many different magazines, I think that qualifies me to override the opinion of someone who hasn’t done any of those things! 😀

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King of Demons, Super Nintendo

This 1995, Japan-only release is a game that begins fairly un-remarkably, but quickly opens up to become one of the most interesting and visually exciting action platform games on the SNES.

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Etrian Odyssey III: The Drowned City, Nintendo DS

This third game in the Atlus Etrian Odyssey series is a serious contender for the best RPG of all time. It is just so beautiful and so detailed and so well constructed that I haven’t got anything negative to say about it. Other than it is rock hard!

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Typhoon Thompson, Amiga

Dan Gorlin‘s Typhoon Thompson in Search For the Sea Child is a smart little title to play in an emulator now, although you do have to get the controls right to enjoy it properly. It’s a mouse and keyboard game but can be gotten to work with a joypad, if you’re persistent.

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System Shock 2, PC

The above is a screenshot I took when I wrote the world first review for PC Zone magazine, way back in 1999. I like it because it’s simple, atmospheric, and quintessentially System Shock 2.

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