Tag Archives: Retro Gaming History

Final Fantasy VII, PlayStation

Final Fantasy VII is a legendary level-grinding Role-Playing Game, developed by Square and released for the Sony PlayStation in 1997.

While the Final Fantasy series had grown in stature throughout the 1990s, it was this seventh instalment that broke Japanese CRPGs into the mainstream, with its outstanding mix of 3D, polygonal graphics, Full Motion Video, and pre-rendered backgrounds.

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Baldur’s Gate: Enhanced Edition, PC

When Canadian company Beamdog/Overhaul Games decided to remake the Baldur’s Gate games, they began by remaking BioWare‘s Infinity Engine – the engine that underpinned the entire series. Calling their new improved version the “Infinity Enhanced Engine“… (A snappy name, I’m sure you’ll agree…), they then set about importing all of the original assets from Baldur’s Gate; remaking stuff where necessary; and created a whole load of new content in the process themselves, eventually releasing it through Atari as Baldur’s Gate: Enhanced Edition in 2012.

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10 Best Prince of Persia Conversions

LISTS: as decided by His Majesty The King of Grabs, in order of greatness:

1. Super Nintendo (1992)
2. PC Engine/Turbografx-16 (1991)
3. Commodore 64 (2011)
4. PC MS-DOS (1990)
5. Atari ST (1990)
6. Amiga (1990)
7. Sega CD (1992)
8. Sharp X68000 (1991)
9. ZX Spectrum (1996)
10. Megadrive/Genesis (1993)

And of course there’s always the Apple II original, which is ‘The Daddy’ of them all.

All Hail The Prince of Persia, and all hail Jordan Mechner!

More: Prince of Persia on Wikipedia

All versions of Prince of Persia on The King of Grabs:
Apple IIAmiga, Amstrad CPC, Atari ST, PC MS-DOS, SAM Coupé, Sharp X68000, PC Engine/Turbografx-16, Sega Master System, Sega CD, Game Boy, Super Nintendo, Nintendo Entertainment System, Megadrive/Genesis, Game Boy Color, Commodore 64, ZX Spectrum

Prince-of-Persia-Cover-Apple-2

Baldur’s Gate, PC

Baldur’s Gate was the first game to use the BioWare Infinity Engine and was released by Interplay in 1998. It is set in the Forgotten Realms campaign setting, with a 2nd Edition AD&D ruleset, and is therefore a fantasy RPG adventure with castles, magic and monsters in the grand sense of the fashion.

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Skyrim, PC

Or – to give the game its full title: The Elder Scrolls V: Skyrim – a legendary, open-world RPG with a dragon-riding, fantasy horror setting, and a chilly, Nordic, snowy feel to the landscapes.

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Manic Miner, XBox 360

The original Manic Miner, emulated perfectly on XBox 360 by Elite Systems in 2012, plus with historical background notes, “Winter Mode”, scan lines on or off, pixel filtering, cheat mode, and more.

More on The King of Grabs: 10 Best Manic Miner Conversions

More: Manic Miner on Wikipedia

10 Best Spy Hunter Conversions

LISTS: as decided by The King of Grabs, in order of greatness:

These are just an opinion, but please do feel free to comment with your opinions. Unless you’re a comment spammer. In which case: do feel free to f*ck off…

Bally Midway‘s classic Spy Hunter is a brilliant overhead race game with guns and bumping cars and speed boats and chasing helicopters, and general high-speed excitement. It is such a good game that it has been converted to pretty much every gaming system known to man.

Here’s our rundown of the top 10 Spy Hunter conversions…

1. Nintendo Entertainment System < Probably the most fun
2. Atari 800 << Better than most
3. Commodore 64 <<< Entertaining
4. ZX Spectrum <<<< A fun conversion
5. ColecoVision <<<<< Pretty good
6. Amstrad CPC <<<<<< Reasonable
7. Atari 2600 <<<<<<< Basic
8. BBC Micro <<<<<<<< Forgettable
9. Apple II <<<<<<<< Rubbish
10. PC MS-DOS <<<<<<<<< Utterly terrible

And, of course, not forgetting the utterly brilliant arcade original.

More: Spy Hunter on Wikipedia

Spy Hunter Amstrad CPC 01

Spy Hunter, Arcade

Bally Midway‘s classic Spy Hunter is a thrilling overhead racing game that set arcades alight back in 1983.

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Steve Crow’s Classic ZX Spectrum Games

Game designer Stephen J. Crow made some seminal games for the ZX Spectrum, starting with Laser Snaker in 1983 and Factory Breakout in 1984 for Poppy Soft.

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